This might be outside the intended use of this mod, but can functionality be added for using slaves on colonies as cheaper labor than normal "crew"/population (and therefore also on ships, I guess)? Be cool but messed up to have that, plus might be interesting for Church of Ludd to do their version of inspections for slavery (ie, unpaid labor) instead of for ai usage. You know, since compensated labor is why Ludd exists...
Food for thought.
Also, I assume that the ridiculous ratio for converting crew into organs and food is in order to prevent exploitation, but since food commodity is so cheap, seems kinda pointless (plus, crews don't eat food in-game, they eat supplies).