Starsector 0.96a is out! (05/05/23)
I raised the max officer level to 29 since ai also gets it so increases the challenge but I notice I have not gotten any captured officers for a while.
oh crap. i can't see the icon to manage this ingame
Quote from: majorfreak on August 09, 2020, 01:13:12 PMoh crap. i can't see the icon to manage this ingameManually add it to your hotbar.
The personalities of officers depends on what faction you fight.
So far, the mod implement new item called "slave". It has quite good value, however, the economy system doesn't know what to do with it, so they keep stacking and lower it's value down.Because no industry use slave, so there is no slave demand.There should be a way a slave can be used, as i can think of, there are two methods1: create an industry called "labor camp" that use slaves as demand and produce universal items.2: let the player directly harvest organs from slaves for profit.Any of these options should help
huh. intriguing. so it is hardcoded. cheers. is there a faction that spawns timid officers?If there is i can hopefully get commissioned by their enemies, eh? *taps forehead*
Installing this mod will allow the player to be friendly with many of the meant-to-be-hostile factions