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Author Topic: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)  (Read 764858 times)

Dabclipers

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1395 on: April 13, 2021, 11:26:52 AM »

I know nothing about coding, how difficult would yall say it would be to get it up and working fully for this version of the game?
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DemonicSquid

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1396 on: April 13, 2021, 11:46:45 AM »

I know nothing about coding, how difficult would yall say it would be to get it up and working fully for this version of the game?

First port of call would be to ask the mod-owner for permission to fork it - check the license they use as well. Given they haven't been active for nearly a year I'd say that was a very long shot. I'd assume fiddling about with it yourself is fine, just don't distribute it.
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Darkspire91

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1397 on: April 13, 2021, 07:41:04 PM »

I know nothing about coding, how difficult would yall say it would be to get it up and working fully for this version of the game?

Ask the guys on /indie/ to point you in the right direction. They typically find workarounds for these sorts of things.
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Karasu

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1398 on: April 23, 2021, 05:51:24 PM »

I too am hoping for an update, though it has only been a few weeks. That being said, FlashFrozen is active, or at least was on the SS discord this morning. If you haven't pinged him here or there, you could try both.

Edit: Deathfly was also active on the Discord server as of 03/29/2021
« Last Edit: April 23, 2021, 05:53:16 PM by Karasu »
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bombasticmori

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1399 on: April 24, 2021, 05:01:43 PM »

EDIT: second combat with a fleet and the game crashes with a CombatAPI error.
Unfortunately they changed how all the OnHit methods work in 0.95a so those files would have to be changed before this could be used on current version.  I'd be willing to look into porting this but I'd need permission from the author first, as he hasn't specified a license.
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tomatopaste

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1400 on: April 25, 2021, 02:54:04 AM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks
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DemonicSquid

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1401 on: April 25, 2021, 09:39:49 AM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks

I love you. I just wanted you to know that...  ;D
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Dabclipers

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1402 on: April 25, 2021, 05:39:09 PM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks

Awesome! Glad to hear it and good luck!
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