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Author Topic: Omega's Minimash V1.92 .54 compatible Thanks to xenoargh  (Read 283975 times)

maffo

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Re: Omega's Minimash V1.4 (Continuation of DeathSG Minimash)
« Reply #30 on: March 28, 2012, 04:24:16 AM »

well i concentrated on the ingame information on the ships, because thats what everyone will see, i let the codex entry to others who want to do it.
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Ralkern

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Re: Omega's Minimash V1.4 (Continuation of DeathSG Minimash)
« Reply #31 on: March 28, 2012, 04:46:38 AM »

Well then we could work together with the descriptions. You write all the important info for the ingame ships and I'll write for the codex
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a pirate Raiding party are heading for their home planet of Corvus 3.
"That huge asteroid is blocking our sight and if it's an enemy fleet behind it we'll die."
"don't worry we'll be fine." on the other side of the astroid the Hegemony Planet Defense is waiting for the pirates. "FUUUUUUUUUUUUUUUU

maffo

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Re: Omega's Minimash V1.4 (Continuation of DeathSG Minimash)
« Reply #32 on: March 28, 2012, 04:47:34 AM »

deal, do you want it in a unmarked enveloppe or do read it here to?
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Ralkern

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Re: Omega's Minimash V1.4 (Continuation of DeathSG Minimash)
« Reply #33 on: March 28, 2012, 04:51:43 AM »

Here i think.
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a pirate Raiding party are heading for their home planet of Corvus 3.
"That huge asteroid is blocking our sight and if it's an enemy fleet behind it we'll die."
"don't worry we'll be fine." on the other side of the astroid the Hegemony Planet Defense is waiting for the pirates. "FUUUUUUUUUUUUUUUU

Ralkern

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Re: Omega's Minimash V1.4 (Continuation of DeathSG Minimash)
« Reply #34 on: March 28, 2012, 07:36:06 AM »

I got another description done
Riht
This is the gun runners Right hand in there battles,literaly most of its weapons got put on the right side of the ship and anything coming from that direction could count on very heavy fire comming from that side.

In combination with the ship "Lyft" (its twin brother) the ship got nearly no weaknesess except a lack of speed and manuverability, it's shiled is also small and an attack from behind could be devestating.

All the enemies of the gun runners try to use these weaknesess to there advantages but the combination, Lyft and Riht is an amazing power of the gun runners left and right hands.
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a pirate Raiding party are heading for their home planet of Corvus 3.
"That huge asteroid is blocking our sight and if it's an enemy fleet behind it we'll die."
"don't worry we'll be fine." on the other side of the astroid the Hegemony Planet Defense is waiting for the pirates. "FUUUUUUUUUUUUUUUU

craftomega

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Re: Omega's Minimash V1.4a (Continuation of DeathSG Minimash)
« Reply #35 on: March 28, 2012, 03:52:30 PM »

Updated to 1.4a

Changes:
-updated Nomads to 0.6
-added full compatibility with lotus pirates.
-Added more discriptions (thank maffo, Ralkern and Apophis)

Next update: 1.5

Adding TimCORP and maybe one other mod.
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medikohl

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Re: Omega's Minimash V1.4a (Continuation of DeathSG Minimash)
« Reply #36 on: March 28, 2012, 04:55:52 PM »

don't forget to add the sprite credit.

SprightWright Medikohl (miscellaneous ships)

parrot, riht, lyft, pelican, scythe, nevermore, etc etc.
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"Captain! You can't call our greatest dreadnought 'The Parrot'"
"Watch me"
Spiral Arms: Ship Sprites for Everyone

craftomega

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Re: Omega's Minimash V1.4a (Continuation of DeathSG Minimash)
« Reply #37 on: March 28, 2012, 06:11:02 PM »

don't forget to add the sprite credit.

SprightWright Medikohl (miscellaneous ships)

parrot, riht, lyft, pelican, scythe, nevermore, etc etc.


Crap sorry. I will add it to the next patch.
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craftomega

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Re: Omega's Minimash V1.4b (Continuation of DeathSG Minimash)
« Reply #38 on: March 28, 2012, 09:09:33 PM »

Updated to 1.4b.

-Added Demolisher mod.
-Fixed Lotus pardon (It now works).
-Added ships to Gunrunners station.
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Ralkern

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Re: Omega's Minimash V1.4b (Continuation of DeathSG Minimash)
« Reply #39 on: March 28, 2012, 09:29:57 PM »

another description

Lyft

 This is the Left hand of the gun runners army nad its left side is heavely armed. This ship is not too fast or manuverabel but would easely destroy any dhip comming from the front or the left side.

Wiyh the help of its twin ship "Riht" it loses a lot of its weaknesess. The combination is a huge discovery by the gun runners on how to use their ships in a very efficiant way.

In battle the combination would Destroy any armored ships coming their way. The enemies of the gun runners tries to get their hand on a Lyft and a Riht to study on why they work so good together and why they cant beat them.
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a pirate Raiding party are heading for their home planet of Corvus 3.
"That huge asteroid is blocking our sight and if it's an enemy fleet behind it we'll die."
"don't worry we'll be fine." on the other side of the astroid the Hegemony Planet Defense is waiting for the pirates. "FUUUUUUUUUUUUUUUU

craftomega

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Re: Omega's Minimash V1.4b (Continuation of DeathSG Minimash)
« Reply #40 on: March 29, 2012, 12:35:41 AM »

Updated V1.5

I need to update slower....

- Added The scrappers V 1.15 (god I love these guys)
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medikohl

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Re: Omega's Minimash V1.5 (Continuation of DeathSG Minimash)
« Reply #41 on: March 29, 2012, 01:28:31 AM »

wing data
ship data

I've been working on rebalancing a few of my ships for the corsairs of corvus, (it's made up of all the ships I added to the original minimash)
 hope it helps

[attachment deleted by admin]
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"Captain! You can't call our greatest dreadnought 'The Parrot'"
"Watch me"
Spiral Arms: Ship Sprites for Everyone

medikohl

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Re: Omega's Minimash V1.5 (Continuation of DeathSG Minimash)
« Reply #42 on: March 29, 2012, 01:57:02 AM »

Nomads need to be dropped in speed a bit, they kite far too often.
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"Captain! You can't call our greatest dreadnought 'The Parrot'"
"Watch me"
Spiral Arms: Ship Sprites for Everyone

craftomega

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Re: Omega's Minimash V1.5 (Continuation of DeathSG Minimash)
« Reply #43 on: March 29, 2012, 02:46:47 AM »

wing data
ship data

I've been working on rebalancing a few of my ships for the corsairs of corvus, (it's made up of all the ships I added to the original minimash)
 hope it helps


Wow thanks a butch!

I will add this to the next version that will include 10-15 new ships.
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craftomega

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Re: Omega's Minimash V1.5a (Continuation of DeathSG Minimash)
« Reply #44 on: March 29, 2012, 03:13:19 AM »

Small update.

V1.5a

-I noticed that the redoubt and scorcher wernt spawning... At all. I fixed it so the ship builders would trade them (I think).
-Made a few balence changes with medikohl help.
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