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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.96a] ScalarTech Solutions 0.9.1  (Read 425025 times)

Nia Tahl

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Re: [0.9.1a] ScalarTech Solutions 0.4 - guns guns guns
« Reply #90 on: October 25, 2020, 03:03:46 PM »

Who likes new stuff? You do, of course, so here's some. Update adds a new capital and a couple new weapons to flesh out the ScalarTech armoury some. Enjoy!

Changelog:
Spoiler
0.4
- Added Sateen-class Battlecruiser
- Added Kimono HVB
- Added Stitchette medium beamlance
- Added Baste Ion Discharger
- Added Sew Diffusion Gun
- Added Seam Storm Pulser
- Added Crinkle Disruptor
- Added Tear Torpedo in small and medium mount variants
- Increased rarity of Gowns in both STDF fleets and the requisitions market
- Added new autofit variants for most ships
- Filament
   - Top speed reduced from 50 to 40
- Ruffle
   - Renamed to Ruffle Diffusion Cannon
- String Pulser
   - Added 25 EMP damage to projectile
- Corset
   - Flux capacity increased from 14000 to 16000
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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Yubbin

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Re: [0.9.1a] ScalarTech Solutions 0.4 - guns guns guns
« Reply #91 on: October 25, 2020, 03:04:48 PM »

Yay! Guns!
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SateenFanboi188

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Re: [0.9.1a] ScalarTech Solutions 0.4 - guns guns guns
« Reply #92 on: October 25, 2020, 04:00:45 PM »

There isn't enough profanity in the English language to express how much fun the Sateen is to fly. Nia man, you really know what you're doing.

New guns feel good too, armoury successfully fleshed out. What a blast.
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Nia Tahl

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Re: [0.9.1a] ScalarTech Solutions 0.4 - guns guns guns, hotfixed
« Reply #93 on: October 27, 2020, 03:10:31 AM »

Here's another small patch with some fixes, enjoy!

Changelog:
Spoiler
0.4.1
- Added Stocking bomber
- Updated GraphicsLib lighting data for new weapons
- Fixed Kimono HVB ship dropping as BP
- Crinkle
   - EMP arc count reduced from 10 to 5
   - EMP arc damage increased from 100 to 150
   
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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Tartiflette

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Re: [0.9.1a] ScalarTech Solutions 0.4 - guns guns guns
« Reply #94 on: October 27, 2020, 05:03:34 AM »

There isn't enough profanity in the English language to express how much fun the Sateen is to fly.
Time to learn French!
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Nia Tahl

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Re: [0.9.1a] ScalarTech Solutions 0.4.2 - guns guns guns, hotfixed
« Reply #95 on: October 27, 2020, 03:46:00 PM »

Uploaded a small hotfix for the Sateen not properly spawning in fleets and markets.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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SateenFanboi188

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Re: [0.9.1a] ScalarTech Solutions 0.4.2 - guns guns guns, hotfixed
« Reply #96 on: October 27, 2020, 03:57:27 PM »

Ooo. Sacré dieu! Si belle journée. 
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Unduck

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Re: [0.9.1a] ScalarTech Solutions 0.4.2 - guns guns guns, hotfixed
« Reply #97 on: October 28, 2020, 03:59:07 AM »

Is the gown dreadnought in the game or not ? cuz i can't find it in market and in codex it looks incomplete 
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Yubbin

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Re: [0.9.1a] ScalarTech Solutions 0.4.2 - guns guns guns, hotfixed
« Reply #98 on: October 28, 2020, 05:15:27 AM »

It probably is, it just doesn't show the modules in the codex, and you might have to wait until the markets refresh to find a gown.
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Nia Tahl

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Re: [0.9.1a] ScalarTech Solutions 0.4.3 - And now you get the belt
« Reply #99 on: October 29, 2020, 11:35:22 AM »

Another small update with some more balance tweaks and a shiny new destroyer

Changelog:
Spoiler
0.4.3
- Added Belt-class Destroyer
- Gown
   - Increased DP from 100 to 120
- Skye
   - Lowered DP from 30 to 28
- Curl
   - Lowered DP from 5 to 4
- Fiber
   - Increased bomb speed by 50
- Ruffle Diffusion Cannon
   - Projectile velocity reduced from 1500 to 1200
- Lace Pulse Repeater
   - Increased flux/damage from 1.1 to 1.2
- Tear-type Torpedoes
   - Reduced speed from 400 to 350
- Seam Storm Pulser
   - OP increased from 24 to 25
   - Range reduced from 650 to 600
- Tousle Flechette Gun
   - Lowered combined projectile speed average from 1200 to 1000
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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N3V3R

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Re: [0.9.1a] ScalarTech Solutions 0.4.3 - And now you get the belt
« Reply #100 on: November 03, 2020, 05:29:58 PM »

Would it be possible to put an empty station in Spindle star system so people can store ships/item?

Also I love the cargo ship and tanker ship and hope smaller versions are in the works :)

I think u need to make the weapons spawn more often/in greater numbers as its hard to outfit the ships u buy since u cant find the weapons(if doing a mainly ScalarTech fleet)
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Nia Tahl

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Re: [0.9.1a] ScalarTech Solutions 0.4.3 - And now you get the belt
« Reply #101 on: November 04, 2020, 02:15:02 AM »

Would it be possible to put an empty station in Spindle star system so people can store ships/item?

Also I love the cargo ship and tanker ship and hope smaller versions are in the works :)

I think u need to make the weapons spawn more often/in greater numbers as its hard to outfit the ships u buy since u cant find the weapons(if doing a mainly ScalarTech fleet)

1. Yes, but not plans to do so

2. No plans for those

3. STDF requisitions market always sells ScalarTech weapons. I can't make them spawn more often in normal markets without it affecting other things.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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Chairman Suryasari

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Re: [0.9.1a] ScalarTech Solutions 0.4.3 - And now you get the belt
« Reply #102 on: November 04, 2020, 08:07:16 AM »

If you want more weapons and ships to spawn use this mod.

Mo' Weapons Mo' Ships
- https://fractalsoftworks.com/forum/index.php?topic=18359.0 -

It is balance? no. It is fun, absolutely. It's probably can't affect the sub-market of ScalarTech but it's should able to affect the normal market at ScalarTech planet.
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N3V3R

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Re: [0.9.1a] ScalarTech Solutions 0.4.3 - And now you get the belt
« Reply #103 on: November 18, 2020, 07:56:03 PM »

So I don't know how this happened but I somehow got 2 Hanakaze after I beat the fleet. This happened on my first Scavenge attempt.
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Nia Tahl

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Re: [0.9.1a] ScalarTech Solutions 0.4.3 - And now you get the belt
« Reply #104 on: November 19, 2020, 07:35:20 AM »

So I don't know how this happened but I somehow got 2 Hanakaze after I beat the fleet. This happened on my first Scavenge attempt.

Likely some bug with Vayra's Sector
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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