This is the onslaught. There are maybe some tweaks that could be made. I would definitely want to find a place for RFC
I am now level 74, so i have a
few extra skills than normal at 50. Though most of those are non-combat related.
Specifically for combat related skills i did not have at level 50 was power grid modulation and coordinated maneuvers/ECM or Helsmanship. PGM is the most "raw power" one of those and the rest were mainly just taken because they were there. I think i only had 6 officers too but i could be wrong there.
Edit: Lol trying to come up with 24 spare points and i forgot that i have 5 unspent... No wonder i could not figure out what i had and didnt. I didn't have PGM, EW 2, CW 2/3, Sensors, Navigation, planetary ops, colony management, or helsmanship. Had the rest.
Field Repairs 3 is... pretty key. Probably the most important skill of the bunch because you're going to take some hull damage* and 75% of your armor is still 1750, which is enough armor to make most hits deal minimum damage so this skill lets you fight multiple battles in a row without too many issues.
*those conquests had either 2x Squall or 2x Mirv and let me tell you that is NOT fun dealing with at the same time.
Using the TPC a lot more in harder fights/cleanup/vs capitals.