Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.98a is out! (03/27/25)

Pages: 1 ... 119 120 [121] 122 123 ... 137

Author Topic: [0.97a] Arma Armatura v3.1.5 [1/11/25]  (Read 1018992 times)

IGdood

  • Commander
  • ***
  • Posts: 239
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1800 on: December 24, 2024, 01:46:04 PM »

Is there a way to make WingCom work on modules of a ship such as the starboard hangar section of the Novaeria?
I install the hullmod, I've got an officer but the hullmod doesn't spawn a squadron.



Spoiler
[close]
Logged

Vocation

  • Ensign
  • *
  • Posts: 35
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1801 on: December 26, 2024, 10:57:10 PM »

Code
792125 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponAPI.getCurrAngle()" because "this.armR" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponAPI.getCurrAngle()" because "this.armR" is null
at data.scripts.weapons.armaa_altagraveEffect.advance(armaa_altagraveEffect.java:339) ~[?:?]
at com.fs.starfarer.combat.entities.ship.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.G.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.super.updateFromCurrentVariant(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.super.setFleetMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.V.setFleetMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.dialogDismissed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.showMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.actionPerformed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.Ò00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o0O0.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.g.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.O.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.O.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]

Getting a crash when I click on this unit to refit it. The Altagrave seems to be missing his right arm? I got it from a sacrifice ships event.
« Last Edit: December 26, 2024, 11:03:58 PM by Vocation »
Logged

shoi

  • Admiral
  • *****
  • Posts: 728
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1802 on: December 28, 2024, 08:27:07 PM »

Does advanced turret gyros affect the swing speed of laser blades? I can't tell if it's just my imagination or not.
Since the movement is scripted, I don't think so.

Code
792125 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponAPI.getCurrAngle()" because "this.armR" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponAPI.getCurrAngle()" because "this.armR" is null
at data.scripts.weapons.armaa_altagraveEffect.advance(armaa_altagraveEffect.java:339) ~[?:?]
at com.fs.starfarer.combat.entities.ship.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.G.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.super.updateFromCurrentVariant(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.super.setFleetMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.V.setFleetMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.dialogDismissed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.showMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.actionPerformed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.Ò00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o0O0.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.g.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.O.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.O.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.dispatchEventsToChildren(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o000.processInputImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]

Getting a crash when I click on this unit to refit it. The Altagrave seems to be missing his right arm? I got it from a sacrifice ships event.
Thanks. I don't know what mod this event is from, but I added a nullcheck. it shouldnt be much longer now. Just doing some last testing
Logged

SpaceDrake

  • Admiral
  • *****
  • Posts: 558
  • Piloting space mecha for fun and profit(?)
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1803 on: December 28, 2024, 11:06:26 PM »

I would guess Vocation means the "ship roulette" from Industrial Evolution, wherein you offer up ship hulls to see what you get, and the result is picked from an internal list based on the number of DP in ships you offer.
Logged

exile1st

  • Ensign
  • *
  • Posts: 3
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1804 on: December 29, 2024, 04:27:28 AM »

Hey I noticed that the spriggan powered has a small mount for the variable rifle instead of the medium it's supposed to have, so if you start with it and unequip the gun you can't put it back on.
Logged

Solringen

  • Ensign
  • *
  • Posts: 2
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1805 on: December 30, 2024, 02:45:41 AM »

Hey Shoi, thanks for the quick answer, I didn't expect a response so soon.
I don't know if it's relevant ,but I did a little testing and still no protection from hyperspace storms.
First with mods, then only AA and Nex to get a quick start with strikecrafts and carriers.
Tried with only AA carriers, tried having empty carriers (without LPCs installed) along strikecrafts in my fleet, still nothing.

I also noticed a small issue, maybe it's intentional, idk:
I completed a bounty and ended up claiming a sweet Altagrave(EX?) ship. There's a built-in degraded kinetic laser mounted on the left arm, but although it shows up as a turret with an arc, it behaves like a hardpoint (it doesn't turn).
Idk if it has already been adressed or not, if it's a feature not a bug, then nevermind.
Thx again for the mod, I'm having a blast.
Logged

shoi

  • Admiral
  • *****
  • Posts: 728
    • View Profile
Re: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]
« Reply #1806 on: December 31, 2024, 07:19:39 PM »

Hi everyone, my laptop is apparently on the verge of death, as it keeps crashing, but I was able to get this out in time. I hope this version is a lot more stable and enjoyable than the previous ones. I will fix these other issues when my PC is working normally.
Known bugs:
strikecraft still suffer hyperspace storm damage
Rajanya weapon switcher desc is incorrect
PERCEPT orb sometimes detonate over friendly ships
Spriggan's medium weapon is a small
Recall Device will teleport player in situations where it isn't ideal or wanted
Quote

v3.1B
--------
======= Fixes =======
- Added extra nullchecks with altagrave
- Added extra nullchecks with wingcom
- Aleste with laser blade(s) should try to intercept missiles with them now
- Reduced knockback on Laser Blades
- fixed Dawn not receiving PPT bonus from Ace skill
- fixed Ace skill giving Combat Endurance CR bonus
- fixed zanac ex appearing in illegal weapons dealer event
- fixed landed strikecraft vector misalignment
- fixed carrier not firing its weapons if strikecraft landed bay was within
   the line of fire
- fixed ceylon appearing in illegal weapons dealer event
- fixed wrong design type for zanac ex
- fixed fighter SO CTD
- fixed missing hullmod from Einhander(MRC)
- fixed strikecraft spontaneously exploding if they began landing on a carrier that was destroyed
- fixed bug where strikecraft would path to invalid ships when attempting to refit
- fixed dawn's pop up dialogs triggering in the wrong circumstances
   - this SHOULD stop it from happening when you interact with anything on the campaign layer
- fixed some badly/inaccurately named variants
- Deanime-fied Dawn, Pariah, and Sarge a bit more
- removed some duplicate src files
- fixed some rulecmd being in com.fs.starfarer.api.impl.campaign.rulecmd package
- fixed gallant Juno damage dps being 900(should be 700)
   - chargeup: 1.5 -> 1.25
   - range: 1369->1000
   - no longer yeets the ship backwards

====== Features ======

- Revised Gamlin system

- MRC no longer starts as a full-fledged faction, acting more like a subfaction
   - Fort Exsedol is now pirate-owned with "MRC HQ" industry
   - While at least one of these HQs are active, MRC will target hostile systems and launch reprisals
   - With Nexerelin, successful reprisals will flip the affected market to pirate, independent, or pather ownership, depending on the circumstances
   - Player can attack factions hostile to MRC in the affected system for rewards
   - can be toggled on/off w/ lunalib

- New Quest: Crown of Cinders
   - Navigate the onset of a planetary conflict with high stakes and rival factions
- Hull & Armor values of most ships w/ strikecraft hullmod has been increased

- Added GuarDUAL
   - dual mode unit w/ fighter & mech mode
      - Can transform by double tapping X
   - 1x Medium hybrid, 2x small missile, 1x small hybrid
   - Ship System: PERCEPT
   - 15 DP

- Added Guppy
   - cheap interceptor
   - 1x light mortar, 1x vulcan cannon
- Added Gunhed
   - Replaces Gunhazard
   - Heavy armored, but slow
   - 1x Mining laser, 1x Piledriver

- Added Aleste (WINGCOM)

- Added Gallant (WINGCOM)

- Added Caymon(officially)
   - Replaces Gunhazard
   - Heavy armored, but slow
   - 20 DP

===== Tweaks =====
- Valkazard is no longer obtainable outside of starting with it(for now)

- Aleste S-II
   - Hi-MAC is now built-in
   - Shield Efficiency: 1.0->0.9
- VX Custom
   - Hi-MAC is now built-in
   - Shield Efficiency: 1.0->0.9

- Xyphos(WINGCOM)
   - Shield Efficiency: 1.0->0.9

-Valkyrie (AA)
   - DP: 5-> 8
   - Removed Converted Hangar
   - Ship System: Recall Device -> Active Flare Launcher
   - Wing is now built-in: Prodromos Battle Armor
   - Carries 1x Aleste (WINGCOM)
      - Detach when in combat range
      - Destroyed if mothership is destroyed
-Leynos
   - Anti-Beam Coat
      - Reduces Beam damage based on flux level(up to 60%)
   - Tweaked Sprite & animation
   - Adjusted Med Ballistic slot location + arc

-Watchdog
   - Adjusted AI
   - made watchdogs shield buff effect much more obvious

-Valken III
   - Revised sprite

-Added commission text for MRC

-Added MRC HQ industry
   - can request 'reprisals' here

-Added custom system music to Gamlin

-Cataphracts no longer consume HP/CR during raid actions

-Removed Nekki
   - Planets in the system now reside in Gamlin

Is there a way to make WingCom work on modules of a ship such as the starboard hangar section of the Novaeria?
I install the hullmod, I've got an officer but the hullmod doesn't spawn a squadron.
It will work if you add it to the main ship, which is probably something that should be fixed. I started working on something but I didn't want to add it without testing first, so i'll do it next.

Hey I noticed that the spriggan powered has a small mount for the variable rifle instead of the medium it's supposed to have, so if you start with it and unequip the gun you can't put it back on.
oops. I'll fix this in a bit

« Last Edit: December 31, 2024, 07:22:06 PM by shoi »
Logged

WMGreywind

  • Lieutenant
  • **
  • Posts: 74
  • The circuit is one. And one is the machine.
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1807 on: December 31, 2024, 08:42:36 PM »

It's just like Christmas Morning. Truly an awesome update!
Logged

Brainwright

  • Admiral
  • *****
  • Posts: 858
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1808 on: December 31, 2024, 10:28:28 PM »

Every time I try to walk away, Shoi updates and pulls me back in...
Logged

decade

  • Ensign
  • *
  • Posts: 3
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1809 on: December 31, 2024, 11:31:38 PM »

>new update
>removes Nekki and the MRC as a faction
aw
>adds a new sun to gamlin called Saotome
Shoi is one with the Getter rays indeed

Getter robo boss when Shoi?
Logged

Eterna2002

  • Ensign
  • *
  • Posts: 22
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1810 on: January 01, 2025, 04:43:24 AM »

Caught a crash

Spoiler
7096460 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.UnsupportedClassVersionError: exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin has been compiled by a more recent version of the Java Runtime (class file version 67.0), this version of the Java Runtime only recognizes class file versions up to 52.0
java.lang.UnsupportedClassVersionError: exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin has been compiled by a more recent version of the Java Runtime (class file version 67.0), this version of the Java Runtime only recognizes class file versions up to 52.0
   at java.lang.ClassLoader.defineClass1(Native Method)
   at java.lang.ClassLoader.defineClass(ClassLoader.java:757)
   at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
   at java.net.URLClassLoader.defineClass(URLClassLoader.java:473)
   at java.net.URLClassLoader.access$100(URLClassLoader.java:74)
   at java.net.URLClassLoader$1.run(URLClassLoader.java:369)
   at java.net.URLClassLoader$1.run(URLClassLoader.java:363)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(URLClassLoader.java:362)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:419)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:406)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:352)
   at exerelin.utilities.NexUtils.instantiateClassByName(NexUtils.java:422)
   at exerelin.campaign.intel.groundbattle.plugins.AbilityPlugin.loadPlugin(AbilityPlugin.java:355)
   at exerelin.campaign.intel.groundbattle.GroundBattleSide.<init>(GroundBattleSide.java:63)
   at exerelin.campaign.intel.groundbattle.GroundBattleIntel.<init>(GroundBattleIntel.java:152)
   at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.Nex_MarketCMD.prepIntel(Nex_MarketCMD.java:806)
   at exerelin.campaign.intel.agents.AgentIntel.createSmallDescription(AgentIntel.java:902)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.super(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.actionPerformed(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.ÒÕ0000(Unknown Source)
   at com.fs.starfarer.campaign.comms.v2.EventsPanel.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.o000.advanceImpl(Unknown Source)
   at com.fs.starfarer.campaign.comms.return.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.o000.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.o000.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.O.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.o000.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:750)
[close]
Logged

Whiskey Project

  • Ensign
  • *
  • Posts: 29
  • Stadhouder of San Batavia Republic
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1811 on: January 01, 2025, 06:06:22 AM »

You are forcing me to make SBR mechs. Wonderful.

Thank you for the amazing update!
Logged
My wings are made of tungsten-
My flesh of blood and steel-
I am the joy of Terra for the power that I wield.
Once upon a lifetime, I wake up a pioneer-
Now I sing within a spaceship's heart-
Does anybody hear?

shoi

  • Admiral
  • *****
  • Posts: 728
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1812 on: January 01, 2025, 06:48:36 AM »

Caught a crash
Hi, I recompiled with an older version of Java. I hope it works. You should be able to redownload it.
You are forcing me to make SBR mechs. Wonderful.

Thank you for the amazing update!

It's just like Christmas Morning. Truly an awesome update!
<3

>new update
>removes Nekki and the MRC as a faction
aw
>adds a new sun to gamlin called Saotome
Shoi is one with the Getter rays indeed

Getter robo boss when Shoi?

I want to make a super robot, but it will probably be some time before that happens  :(
Logged

Zeta04

  • Ensign
  • *
  • Posts: 38
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1813 on: January 01, 2025, 08:06:34 AM »

Thx for the quick update, finally the new year present for mech lovers is coming real
To be noticed, though, deploying Guardual(spawned with Console Commands w/ no weapons equipped) in sim on Java23 leads to a crash instantly-possibly caused by having no missile equipped upon deployment
-------
765989 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponAPI.isDisabled()" because "this.lMissile" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponAPI.isDisabled()" because "this.lMissile" is null
   at data.scripts.weapons.armaa_guarDualEffect.advance(armaa_guarDualEffect.java:274) ~[?:?]
   at com.fs.starfarer.combat.entities.ship.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.if.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
Logged

Zeta04

  • Ensign
  • *
  • Posts: 38
    • View Profile
Re: [0.97a] Arma Armatura v3.1 BETA [12/31/24]
« Reply #1814 on: January 01, 2025, 08:51:45 AM »

Another null during atmo fight test as the domain mothership is almost entering the arena
------
2365441 [Thread-2] INFO  sound.O  - Cleaning up music with id [showdown.ogg]
2365442 [Thread-2] INFO  sound.O  - Cleaning up music with id [cave_of_regret.ogg]
2365449 [Thread-6] INFO  sound.O  - Cleaning up music with id [battle_ambience_01.ogg]
2365846 [Thread-8] INFO  sound.O  - Creating streaming player for music with id [battle_ambience_01.ogg]
2365847 [Thread-8] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
2366318 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error initializing music source - AL error 40963
java.lang.RuntimeException: Error initializing music source - AL error 40963
   at sound.O.<init>(Unknown Source) ~[fs.sound_obf.jar:?]
   at sound.OooO.o00000(Unknown Source) ~[fs.sound_obf.jar:?]
   at com.fs.starfarer.loading.I.void(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.loading.I.Ö00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.String.K.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.String.return.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain$3.playCustomMusic(Unknown Source) ~[port_obf.jar:?]
   at data.scripts.plugins.armaa_atmosphericBattlePlugin.advance(armaa_atmosphericBattlePlugin.java:298) ~[?:?]
   at com.fs.starfarer.title.Object.for$Oo.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.A.new.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
Logged
Pages: 1 ... 119 120 [121] 122 123 ... 137