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Author Topic: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]  (Read 679992 times)

Histidine

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1275 on: August 16, 2023, 05:44:16 AM »

i have the same issue
Hint: Look at the post under the one you quoted
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mkire

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1276 on: August 16, 2023, 06:44:56 PM »

can i add wingcom to a carrier?
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SpaceDrake

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1277 on: August 16, 2023, 07:19:26 PM »

can i add wingcom to a carrier?

Yes, that is one of its primary functions. Do note that, to balance out every fighter having skills applied to it, there is a bit of a fighter deployment range penalty (though for cruiser and capital carriers, it isn't too severe).
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Brainwright

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1278 on: August 16, 2023, 07:44:56 PM »

can i add wingcom to a carrier?

It’s a hullmod you can buy from New Meshan or salvage.
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Brainwright

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1279 on: August 16, 2023, 07:46:21 PM »

By the way, is shoi dead?
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shoi

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1280 on: August 19, 2023, 03:25:18 PM »

The fix for the nex issue has been below the download link for like a month now. I guess this wasn't visible enough apparently, so i've fixed that :>

Anyway, I am alive. Sorry for the extended silence. I've been working on this update in the background when im able but featurecrept hard trying to add some campaign layer mechanics. I think i'm just going to cut some of it (at least now, you can actually turn valk in, and a few other things) and a few other things and make a release within the next month so at the very least people aren't constantly asking about that crash here and in that SS Discord
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BigBeans

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1281 on: August 19, 2023, 07:09:19 PM »

The fix for the nex issue has been below the download link for like a month now. I guess this wasn't visible enough apparently, so i've fixed that :>

Anyway, I am alive. Sorry for the extended silence. I've been working on this update in the background when im able but featurecrept hard trying to add some campaign layer mechanics. I think i'm just going to cut some of it (at least now, you can actually turn valk in, and a few other things) and a few other things and make a release within the next month so at the very least people aren't constantly asking about that crash here and in that SS Discord

Don't rush yourself, take your time if need be. :)
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Brainwright

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1282 on: August 20, 2023, 06:33:22 PM »

Spoiler
The fix for the nex issue has been below the download link for like a month now. I guess this wasn't visible enough apparently, so i've fixed that :>

Anyway, I am alive. Sorry for the extended silence. I've been working on this update in the background when im able but featurecrept hard trying to add some campaign layer mechanics. I think i'm just going to cut some of it (at least now, you can actually turn valk in, and a few other things) and a few other things and make a release within the next month so at the very least people aren't constantly asking about that crash here and in that SS Discord
[close]

Figured it was something like that.
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SilverWolf

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1283 on: August 23, 2023, 07:31:32 PM »

I've never seen any destroyer mech beside the Watchdog. Where should I start looking?
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SpaceDrake

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1284 on: August 23, 2023, 08:40:29 PM »

I've never seen any destroyer mech beside the Watchdog. Where should I start looking?

Keep looking at Arma HQ, or occasionally take a look at the Persean League or mercenary fleets.
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Supreme stone gamer

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1285 on: August 25, 2023, 03:47:26 AM »

would be cool af if you made a phasegon sized mech, take inspiration from pacific rim to find a good design and switchable weapons to add to it
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Zeta04

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1286 on: August 26, 2023, 02:27:10 AM »

So um... by the next update, will we have the lost arm of Watchdogs back?
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hydremajor

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1287 on: August 28, 2023, 05:10:25 AM »

So I just had a stroke of inspiration

What if AA had fighter crafts built to field specific weapons usually found on mechs ?

case in point what if there was a sort of bomber craft with mech grade laser blades built into their engines ?

kinda like this
https://evn.fandom.com/wiki/Thunderhead
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Desudesudesu

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1288 on: September 01, 2023, 12:51:46 AM »

There's a visual bug I've experienced with the Altagrave C which is kinda annoying. Whenever the system is activated the field AOE is displayed as far offset from the centre of the ship.
« Last Edit: September 01, 2023, 02:14:48 AM by Desudesudesu »
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lustfull

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Re: [0.96] Arma Armatura v2.2.4 - Mechs/Fighters, wings with personality
« Reply #1289 on: September 01, 2023, 06:21:51 PM »

Bug report : einhander take damege while phase sometimes. It happens when  the ship take too much damage which trigger the bug.
« Last Edit: September 02, 2023, 05:19:53 AM by lustfull »
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