So that comic got me thinking, ever thought of making this into a full fledged faction mod ? with quests and the likes like UAF and the like ?
the tl;dr is that I doubt i'll ever go the full faction route, but I do want to expand to at least include some quest content and possibly expand the presence of the arma corp on the campaign layer. if / when that happens, ill make an arma lite or something for the ppl who just want wingcom/strikecraft support
- WINGCOM
- Pilots have a small chance to level past threshold for max officer level, up to level 12
- Level up chance increases as number of engagements (consecutive battles before victory/retreat) ship is involved in increases
I have a question concerning this mechanic. Is it influenced by the number of DP the enemy fleet has, or is it based solely on the # of consecutive engagements? I've faced numerous endgame-sized bounty fleets, and almost all my pilots have so far reached level 6 a while ago, but so far no higher than that. I guess that engagements where the enemy orders a full retreat would definitely count; not sure concerning a player retreat. If it's the former, then the enemy fleet/s themselves would have to be big enough for them to retreat then re-engage multiple times, and in my case their size is already pushing it.
I walked back on this almost immediately, I think, but never added it to the changelog maybe. Level 6 pilots is pretty strong as is, but letting them go all the way up to twelve (even with a minuscle chance per pilot) quickly proved to be absurdly OP, especially since you can convert them to officers...
Normal level up chance is still increased by number of consecutive engagements, though (it probably should be affected by amount of DP destroyed as well in some way though)