I know its gonna *** peoples off when I say this, because I assume you're getting hundreds of suggestions to add mechs in the mod
but I was curious about your opinion on a certain mech design not everyone may have heard of
I'm talking about the High-Macs from Gungriphon (Saturn game)
The High Mac is designed like a mix between a IFV and a Gunship:
The legs are designed to function as heavy duty suspention and to assist the mech in take-off, the feets are fitted with wheels on the inside that poke from under, allowing the mech to go remarkably fast, meanwhile standard "walking", although slow, provides much greater grip for fine movements and rough terrain
The torso is the interresting part, its effectively designed not unlike a fighter jet, the sides of the torso can mount weapon pods in the spaces between the arms and its sides, such weapon pods provide the mech with weapons typically found on aircrafts, mostly explosive ordinance such as rocket pods set to fire in bursts to affect a large area and homing Anti-Tank Missile launchers
The rear part of the torso fits two jet-fighter-esque jumpjets that enable the mech to perform a huge upward jump wich then deploys somewhat short wings to act as "parachutes" by granting a limited gliding ability, such jumps allow the mech to pivot from a ground warfare role not unlike a main battletank to short stints of close air support not unlike a proper airborne gunship
the last part of the torso being the head, a camera with added optics such as night vision and various range finders to target the mech's weaponry
The mech's design is rounded out with human-like arms, ending with hands, often equipping weapons through the use of a "gun assembly" wich enable the mech to hold its handheld weapon with greater ease, the assembly is effectively a frame that allows the mech to aim its gun by simply bringing up its forearms to point toward the ennemy with a additionnal brace going across the mech's width and allowing the second arm to provide extra lifting power...
The guns fitted on the assembly are a Tank-Grade autocannon (most likely a 155 mm) that provides a heavy punch able to work through armored targets such as tanks in a 2 to 4 shots...
To provide the mech with a sidearm of sorts, a vulcan cannon is also fitted onto the gun assembly and set to be easily switched to during combat should autocannon ammunition run out mid-engagement
lemme just round this out with a picture