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Author Topic: [0.97a] Arma Armatura v3.0.6 BETA [4/3/24]  (Read 672552 times)

Mosthra

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #75 on: March 27, 2021, 07:53:43 AM »

Holy Great =]]] I am a Gundam fan and fortunately this mod is already 9.5 years old
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Cy420

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #76 on: March 27, 2021, 09:11:52 AM »

Link aint working for me
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henryho96

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #77 on: March 27, 2021, 10:06:48 AM »

Something about the fighter wings added in your mods is not playing nice when using "allwings" command with console command. Everytime I try to access the storage it crashed my game.
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Achilles42x

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #78 on: March 27, 2021, 01:09:21 PM »

URL Broken :(
Thanks for getting this up for .95 so quickly!

EDIT I want that cataphract BAD
« Last Edit: March 27, 2021, 01:22:39 PM by Achilles42x »
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shoi

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #79 on: March 27, 2021, 03:04:34 PM »

Something about the fighter wings added in your mods is not playing nice when using "allwings" command with console command. Everytime I try to access the storage it crashed my game.

Sorry for the delay on this, should be fixed now  :'(

-removed phase field hullmod from fighter that would cause ctd
-temporarily removed fighter systems that would cause ctd from being phase based
Requres the latest MagicLib



Download v.1.4.3 for 0.95a - Probably Save Compatible (market changes need a new game tho)
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cbxzcm

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #80 on: March 28, 2021, 08:43:41 AM »

Sorry for the delay on this, should be fixed now  :'(

-removed phase field hullmod from fighter that would cause ctd
-temporarily removed fighter systems that would cause ctd from being phase based
Requres the latest MagicLib



Download v.1.4.3 for 0.95a - Probably Save Compatible (market changes need a new game tho)



Hi. I'm trying out this mod for the first time and it's really cool!

I was using the console commands to experiment with the Einhänder and I ran into a crash when homing laser is used while on autopilot. This seems to happen for the piloted and strikecraft version of Einhänder:

66459 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.CombatEngineAPI.spawnEmpArc(Lcom/fs/starfarer/api/combat/ShipAPI;Lorg/lwjgl/util/vector/Vector2f;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/DamageType;FFFLjava/lang/String;FLjava/awt/Color;Ljava/awt/Color;)Lcom/fs/starfarer/api/combat/CombatEntityAPI;
java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.CombatEngineAPI.spawnEmpArc(Lcom/fs/starfarer/api/combat/ShipAPI;Lorg/lwjgl/util/vector/Vector2f;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/DamageType;FFFLjava/lang/String;FLjava/awt/Color;Ljava/awt/Color;)Lcom/fs/starfarer/api/combat/CombatEntityAPI;
   at data.scripts.weapons.armaa_einhanderEffectC.advance(armaa_einhanderEffectC.java:266)
   at com.fs.starfarer.combat.entities.ship.super.O0oO.advance(Unknown Source)
   at com.fs.starfarer.combat.systems.G.o00000(Unknown Source)
   at com.fs.starfarer.combat.systems.G.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


Has anyone else encountered this error?
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shoi

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Re: [0.95a] Arma Armatura 1.4.3
« Reply #81 on: March 28, 2021, 05:06:02 PM »

long story short, I missed something in a script that needed to be updated for 0.95a. Here is yet another quick update, should be fixed now.


-fixed some strings
-fixed crash with einhander experimental



Download v.1.4.3b for 0.95a - Probably Save Compatible (market changes need a new game tho)
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Achilles42x

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Re: [0.95a] Arma Armatura 1.4.3b
« Reply #82 on: March 28, 2021, 09:47:40 PM »

I adore the Iloren. Trident, Broadsword, Iloren on a Heron and they're gonna have a bad day.
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shoi

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Re: [0.95a] Arma Armatura 1.4.3b
« Reply #83 on: March 29, 2021, 12:26:57 PM »

I adore the Iloren. Trident, Broadsword, Iloren on a Heron and they're gonna have a bad day.

Haha, can't go wrong with annihilator spam!

Here's another tiny update, hopefully the last for a while and things are relatively stable for a bit


-fixed grammar on some hullmods
-fixed infinite overload bug with einhander



Download v.1.4.3c for 0.95a - Probably Save Compatible (market changes need a new game tho)
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ShpunkY

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Re: [0.95a] Arma Armatura 1.4.3c
« Reply #84 on: March 31, 2021, 08:13:40 AM »

can i get a 0.9.1a download ?
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Flunky

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Re: [0.95a] Arma Armatura 1.4.3c
« Reply #85 on: March 31, 2021, 11:26:16 AM »

So I picked up an Einhander Experimental from salvage and it's currently missing a description. Intended that I should have found one that way?

(Running it in a militarized Gemini for TV-ish authenticity, and turns out to be an excellent combo.)
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shoi

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Re: [0.95a] Arma Armatura 1.4.3c
« Reply #86 on: March 31, 2021, 04:43:23 PM »

can i get a 0.9.1a download ?

This should be the latest version for 0.9.1a :)
https://mega.nz/file/CEkyxJAI#pXE6qMDsy7czUWCe1Zz8DOfAm7ue6FV8-0Jsq4o_YNg

So I picked up an Einhander Experimental from salvage and it's currently missing a description. Intended that I should have found one that way?

(Running it in a militarized Gemini for TV-ish authenticity, and turns out to be an excellent combo.)

Yeah, it's meant to drop from salvage, but at the time I wasn't sure what exactly I was going to do to differentiate it from the player version and so I left the desc empty. It'll be corrected in the next update!
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hydremajor

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Re: [0.95a] Arma Armatura 1.4.3c
« Reply #87 on: April 01, 2021, 07:05:48 AM »

I keep gettig a crash in the mission simulations when trying to fire the small mech's main gun when using the ship system....
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shoi

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Re: [0.95a] Arma Armatura 1.4.3c
« Reply #88 on: April 01, 2021, 08:31:45 AM »

I keep gettig a crash in the mission simulations when trying to fire the small mech's main gun when using the ship system....

1. Do you have the log?

2.  I had a similar issue that was fixed a while ago, are you on the latest version?
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hydremajor

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Re: [0.95a] Arma Armatura 1.4.3c
« Reply #89 on: April 01, 2021, 11:16:18 AM »

False alarm seems you fixed it....

Say will you make mechs for every major stage of the game ?
like you can go through the whole game using nothing BUT mechs ?
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