Some feedback about the Vishnu.
Let me say before hand, I love this mod, but I really don't like the Vishnu.
When I first saw it, I thought it was some kind of meme from some other mod I had installed.
It spins WAY to fast with Capital Jets + Aux thrusters.
Instead of moving it's guns, it's easier to move the entire ship to face the direction you want, it's silly.
Besides that, I love the design idea, but I found the default layout was maxing out flux like crazy.
(Also it has hardened sub systems when it has 11 minutes of PPT by default?)
It has loads of guns yes, but it can't last longer than 10 seconds in combat before being unable to shoot from overflux.
After more testing, it's not even the guns that are doing it.
I took the dual flak cannons and it does better, the default PD setup was pulling 1680 flux.
Even then, it still struggles with flux and I'm not sure how to build it.
The PD has such long range, they lock onto ships and are running constantly, burning flux while not really accomplishing anything.
I tried shield shunting just so I can get all the guns to shoot, and it seems to do the trick.. but now it dies to carriers and missiles.. even with all the PD.
At 80 points, it just feels way overpriced. It won in the sim vs 90 points of pirate crap, but lost 40% of it's HP and all of it's armor.
I'd buff the accuracy of the main guns, lower it's turn speed, and buff the shield/flux ratio. Right now it's a C tier capital imo.