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News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

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Author Topic: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion  (Read 729375 times)

TalRaziid

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1725 on: January 26, 2023, 01:57:52 PM »

Is it possible to add a minefield around a planet through the use of console commands or any other method?
You can use the console to do it.
List conditions -> look for the IndEvo minefield one -> interact with the target planet and use "addcondition *IndEvo minefield condition name here*"
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coleroni

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1726 on: January 27, 2023, 08:20:27 PM »

how to fix? havent played in almost a year.
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Fordo

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1727 on: January 27, 2023, 08:52:08 PM »

how to fix? havent played in almost a year.
See SirHartley's post on page 114 of this thread. There's a temporary incompatibility with Tahlan Shipworks. A beta update for Tahlan Shipworks that will fix this issue is available in his post.
« Last Edit: January 27, 2023, 08:55:48 PM by Fordo »
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coleroni

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1728 on: January 27, 2023, 09:00:59 PM »

ah, I was hopin thats what the issue was. thank you :)
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blueberry

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  • Imagine not using the biggest ships.
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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1729 on: January 28, 2023, 02:20:56 PM »

any other way than suicide in the console to lose the transpoofer effect, i have sierra on my fleet i can't store her and don't want to lose her forever. thanks in advance
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i need more carriers.

tinchek

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1730 on: January 29, 2023, 08:59:47 AM »

Do allies or my own fleets, or any NPC for that matter use awakened gates?
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El Jojo

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1731 on: January 29, 2023, 10:49:50 AM »

Do allies or my own fleets, or any NPC for that matter use awakened gates?

No. And lore-wise only the protag's fleet has the Janus device able to activate Gates.
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DanteAyagawe

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1732 on: January 29, 2023, 12:32:20 PM »

Help, I used transpoofer and now I'm stuck on the last faction I transpoofed, and cannot return back to own faction transponder ;-;

ie. I can be forever what faction I want except my own T-T
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Fordo

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1733 on: January 29, 2023, 10:25:00 PM »

Getting some missing strings when I take a look at the Repair Docks in version 3.2.b.
Imgur album.

And somehow I completely missed this, but each of the D-modless ships also says Missing string: [cannotTransfer] instead.
« Last Edit: January 29, 2023, 11:18:20 PM by Fordo »
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