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Starsector 0.95.1a is out! (12/10/21); Blog post: Hostile Activity (09/01/22)

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Author Topic: [0.9.5a] Coherent Watermelon's Ship Pack (CWSP) | 1.2  (Read 107947 times)


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Re: [0.9.5] Coherent Watermelon's Ship Pack (CWSP)
« Reply #30 on: June 03, 2021, 04:48:15 AM »

update time



-added several new ships
   - Alsophis Fighter
   - Hunter-class Anti-Phase Frigate
   - Illuminant-class Supercruiser (planned to be a bounty, currently just a very high end cruiser)
   - Elapid Gunship/Heavy CAS
-added built ins for all related vessels
-added them to the spawning and mission
-changed the sprite for the Aristaeus! LET'S GOOOO
-changed the Phantasm's name to Eryx, increased OP cost by 1 due to strength relative to broadsword
-did minor rebalances to certain things, notably some fighters
-changed some descriptions slightly to read off better
-added descriptions to fighter weapons

and a lot more i didn't document. what a shame.

I have been waiting for this update for some time.
I had heard that this mod had anti-phase ships but never got to use them.


  • Ensign
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Re: [0.9.5] Coherent Watermelon's Ship Pack (CWSP)
« Reply #31 on: July 14, 2021, 05:30:10 AM »

Phase ships are cringe, thus anti phase ships are anti cringe.    ;)


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Re: [0.9.5a] Coherent Watermelon's Ship Pack (CWSP) | 1.2
« Reply #32 on: August 25, 2021, 02:29:53 PM »

I like the Hunter's sprite. It has a good "ship" feel, similar to vanilla's Wolf, but actually visible (not like the Wolf that turns into a ball of guns lol). I love the shade of grey/blue used on it too.
Nex is life, and my helm is pointier than yours!
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