I have been following the development of this game for a long time.
And of course, mods is an important part of it.
We all love mods, we put different mods. We do this to fly on new beautiful or interesting ships, or fight a strong enemy.
And recently, reading the change logs, I can’t understand what is happening. Almost all modders for some reason begin to greatly deteriorate their ships. So they become worse than the ships that are in the game without mods.
WHY need such wretched ships?
Why should I put mods on if I can take the Brawler and smash the dreadnought Diablo Avionics onto it, so this is a funny dreadnought that is killed by a corvette without a chance. And I don’t need any special tactics for this even.
That Brawler is such a powerful ship, you say, that it can kill 1 on 1 almost all the ships from your mods? No, it’s your ships that are so ridiculous and wretched that they cannot resist corvettes.
Or take another mod with such weak mining ships, but when they had impressive holds. And now the author removes these holds, and why do we need ships that are even weaker than SHY ORA and DA ships without their holds?
Or there was a mod that added new hulmods to the game. It was really unusual and varied the gameplay, but some crazy fools ran into the topic of the author of the mod and started to troll him so that he deleted it.
Mod authors - I want to challenge you, please play what you have created and make your ships worthy of the original balance, because the nerf trail will lead you into the abyss.