Alas, there is not; you just have to get used to it.
This messed me up for a while after I started playing, too.
...That said, I did also do some tests (with a different game engine), and making the camera rotate with the ship turns out to actually be quite disorienting as well, especially for frigates with very high turn rates.
Robotron-style controls would be a better suggestion; ships have better acceleration forwards than to the sides, but (most) frigates are agile enough that having controls for 'accelerate up/down/left/right relative to camera' would be more immediately functional to a new player than 'accelerate forward/back/left/right relative to ship'.
That wouldn't work well for capital ships, though, where it's much more important to actually use forward acceleration (which you can't reliably do with robotron-style controls unless you have an actual joystick for input rather than four buttons on a keyboard.)