1.12.0
Flux Overdrive
- Bonus increased from 25% to 30%
Fuel Additive
- Maintenance increase reduced from 25% to 20%
Hullfoam Dispenser
- Now reduces at which point it starts to repair ship as hullfoam runs out to a minimum of 50% hull at 0 hullfoam
Integrated Armor
- Reworked
- Now increases minimum armor by 600% but reduces max armor by 50%
Missile Prefabricator
- Fixed it reducing ammo regeneration of build-in weapons
Stiff mounts
- Recoil reduction increased from 30% to 35%
- Turn speed reduction reduced from 15% to 10%
1.11.1
Added Smod bonusses to:
- Emergency Venting System
- Flux Booster
- Hyper Engine Upgrade
- Integrated Armor
- Missile Prefabricator
- Split Chamber
- Unstable Shields
1.10.1
Exploration Refit
- Maintenance and fuel usage reduction increased from 20% to 25%
- Remove effect reduction when installed with Efficiency Overhaul
NEW:
Stiff Mounts:
- Reduces weapon's recoil by 30%
- Reduces weapon turn rate by 15%
1.10.0
Emergency Venting System
- OP cost reduced from 4/8/12/20 to 3/6/9/15
Exploration Refit
- Now also reduces reduces max fuel and cargo capacity by 15%.
Flux Booster
- Now makes engines fade to purple while boost is active
- Fixed crash on some ships
Hyper Engine Upgrade
- OP cost increased from 4/7/10/16 to 4/8/12/20
Hullfoam Dispenser
- Repair speed reduced from 2/1.5/1/0.5 to 1/0.8/0.6/0.4
- OP cost increased from 3/6/9/15 to 5/10/15/25
Torpedo Spec
- OP cost reduced from 4/8/12/20 to 3/6/9/15
- Speed bonus reduced from 35 to 30
- Maneuverability penalty reduced from 30 to 25
NEW:
Flux Generator
- Generates flux while ship below 50% flux
- Can be used to get flux depending effects on ships with too much dissipation
Campaign:
- Add more hullmods to more factions
1.9.0
Updated several icons
Updated several descriptions
Changes:
- Anti Armor Ammunition:
- - Armor penetration increased from 20% to 25%
- - Now reduces damage to shields by 5%
- Hyper Engine Upgrade:
- - Now compatible with Safety Overrides
- - Now active only at 5% flux
- - Fixed wrong speed in description
New Hullmods:
- Hullfoam Dispenser:
- - Slowly repairs hull in combat
- - Limited total repair amount
- Missile Prefabricator:
- - Turn reloadable missiles into limited ammo missiles, allowing for better performance in short combat
- Split Chamber:
- - More bullets, less damage per bullet
- - More DPS against shields, lower armor penetration
1.8.0
Bombardment Package
-Ground support increased from 10/30/90/120 to 25/50/100/150
-Now not compatible with Ground Support Package and Advanced Ground Support
Emergency Venting System
-Full rework
-When overloaded for more than 2 seconds reduce overload duration to 2 seconds
-Force vent when overload stops
-Flame outs ship when triggered
-OP cost 4/8/12/20
Flux Overdrive
-Now increases damage and flux cost instead of rate of fire
Hyper Engine Upgrade
-Changed speed formula from "(zero flux boost - (ship base speed/4)) + 10" to "(zero flux boost - (ship base speed/3)) + 20"
-Changes in formula results in more speed for slow ships and less speed for fast ships
-Maneuverability reduction while zero flux boost active removed
-OP cost reduced form 4/8/12/20 to 4/7/10/16
Integrated Armor
-Changed wording
-Now actually gives +5% min armor as it should instead of +10%
-OP cost reduced from 6/12/18/30 to 4/8/12/20
Torpedo Spec
-Health bonus increased form 10% to 15%
-Maneuverability reduction reduced from 40% to 30%
Weapon Inhibitor
-Now also reduces damage by 10%
1.7.0
Anti Armor Ammunition:
-Icon has been updated
Exploration Refit
-Now correctly reduces effect if installed with efficiency overhaul
Fuel Additive
-Fuel consumption reduction reduced from 25% to 20%
-Maintenance increase increased from 20% to 25%
-Icon has been updated
Torpedo Spec:
-Icon has been updated
Unstable Shields
-Time to get 100% stable increased from 3 to 6 seconds
-Now shield starts to get charge only after 3 second of being disabled
Weapon Inhibitor
-Now correctly reduces rate of fire for ballistic weapons
1.6.0
Anti Armor Ammunition
-Description clarified that it affect all weapons
Flux Booster
-Fixed description
Flux Overdrive
-Rate of fire bonus increased from 30% to 40%
Unstable Shields
-Damage taken reduction and increase increased from 25% to 30%
Voltage Regulation System
-OP cost reduced form 3/6/9/15 to 2/4/6/10
-Now unlocked by default
Weapon Inhibitor
-OP cost reduced form 3/6/9/15 to 2/4/6/10
-Now unlocked by default
1.5.0
Exploration Refit
-Reduced effect reduction if installed with Efficiency Overhaul from 25% to 20%
--This now doesn't affect sensor range bonus
Flux Booster
-Now always give speed boost for 3 second
-Now formula for bonus is (full bonus * flux when you start venting)
-Now Venting bonus reduced by 50% if Resistant Flux Conduits installed
Flux Overdrive
-Reduced OP cost from 6/12/18/30 to 5/10/15/25
Particle Accelerator
-Increased OP cost from 2/4/6/10 to 3/6/9/15
-Reduced projectile speed increase from 35% to 30%
Torpedo Spec
-Increased missile speed bonus from 20% to 35%
-Increased missiles maneuverability decrees from 25% to 40%
Unstable Shields
-Increased stable time from 2 sec to 3 sec
-Increased time to 100% instability from 8 sec to 9 sec
-Reduced recharge time from 4 sec to 3 sec
Voltage Regulation System
-Reduced OP cost from 5/10/15/25 to 3/6/9/15
Weapon Inhibitor
-Reduced OP cost from 5/10/15/25 to 3/6/9/15
1.4.0
-Emergency Venting System
changed description
-Exploration Refit
Added "All effects reduced by 25% if Efficiency Overhaul is installed"
-Flux Booster
Changed - now gives a large, but quickly disappearing speed boost
-Particle Accelerator
Projectile travel speed increase Increased from 25% to 35%
-Unstable Shields
changed description to be more clear
fixed "Color parameter outside expected range" bug
-Weapon Inhibitor
fixed incorrect description
1.3.0
-Emergency Venting System
OP cost changed from 10/17/24/38 to 8/16/24/40
removed jitter from shield
-Exploration Refit
OP cost reduced from 5/10/15/25 to 3/6/9/15
Sensor strength increase Increased from 25% to 50%
Maintenance cost reduction Increased from 15% to 20%
now also reduce CR recovery rate by 25%
-Flux Booster
OP cost reduced from 5/12/19/31 to 4/8/12/20
Venting rate increased form 10% to 25%
Maneuverability increase increased from 30% to 40%
Top speed increase increased from 30% to 40%
-Hyper Engine Upgrade
OP cost reduced from 7/14/21/35 to 4/8/12/20
Maneuverability reduction reduced from 50% to 25%
-Integrated Armor
OP cost increased from 4/10/18/30 to 6/12/18/30
-Particle Accelerator
OP cost reduced from 5/10/15/25 to 2/4/6/10
-Unstable Shields
OP cost reduced from 10/15/20/30 to 3/6/9/15
-Voltage Regulation System
Range reduction reduced from 15% to 10%
Flux usage redaction increased from 15% to 20%
-Weapon Inhibitor
OP cost reduced from 10/15/20/30 to 5/10/15/25
Rate of fire reduction reduced from 15% to 10%
Flux usage redaction increased from 15% to 20%
1.2.0
>Anti Armor Ammunition
OP cost increased from 3/8/13/23 to 5/10/15/25
>Bombardment package
value increased from 10/20/30/40 to 10/30/90/120
>Emergency Venting System
OP cost reduced from 10/18/26/44 to 10/17/24/38
amount of charges changes from 2/3/4/5 to 5/4/3/3
vent time increased from 0 seconds to 0.5 seconds
>Exploration Refit
CR redaction increased from 20% to 30%
now also reduces maintenance cost for 15%
>Unstable Shields
OP cost reduced from 14/20/26/40 to 10/15/20/30
minimum damage taken reduced from 0.5 to 0.75
maximum damage taken reduced from 1.5 to 1.25
>Voltage Regulation System
range reduction reduced from -20% to -15%
>Weapon Inhibitor
now reduce rate of fire instead of damage
now affect only ballistic weapons
1.1.0
Add hullmods to vanilla factions and some modded factions
1.0.1
Add Version Checker Support
Scripts minor adjustments