With colonies becoming more and more essential as the game nears release, extensive exploration becomes virtually mandatory. It takes several hours of gameplay just to scout enough systems to find good planets, and locating cryosleepers is an even worse grind. While some players enjoy it, some don't.
Personally, I prefer playing with the combat parts of the game more, doing bounties and hunting remnants. However, I eventually outgrow starting bounties, and need bigger and bigger fleets. Large fleets are expensive to maintain, and colonies are the only source of income that can reasonably sustain them. This means that I have to stop doing what I enjoy doing, stash all my battleships at Asharu/Mayasura, dust off my Ventures and spend 5+ hours staring at hyperstorms. There should be a better way.
We already have prospector fleets in the game, so why not allow players to hire them to look for colonizeable planets in bar events? Or, even simpler, allow them to sell full survey data on interesting planets for a price. This way, players who don't enjoy exploration can use their bounty money to bypass the part of the game they resent, and the ones who enjoy exploration don't miss on anything.