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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

Author Topic: End game  (Read 738 times)

TheSAguy

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End game
« on: April 08, 2020, 12:05:53 PM »

I was wondering what people are doing for the end-game?

I'm playing with a bunch of mods. 50 actually. All the major ones: Nexerelin, Vayra's Sector, etc.
I have 10 colonies and my fleet that can withstand the current invasion attempts. My monthly income is about $300K.

So, what next to do?
What would be considered a win. I assume this would be self imposed, since I don't think the game has any.

Thanks.
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Terethall

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Re: End game
« Reply #1 on: April 08, 2020, 08:43:45 PM »

Colonize every last rock.
Depopulate the entire sector.
Experiment with weird fleet designs; try picking a random ship, making a fleet of 30 of them, and putting SO on all of them.
See how many [redacted] ordos you can take on simultaneously.
Restart the game and see if you can make it on salvage-only pirate nomad mode.
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intrinsic_parity

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Re: End game
« Reply #2 on: April 08, 2020, 09:22:27 PM »

If you're playing with nex, there's an actual win con (being more than friendly with every surviving faction I believe). With nex, you can also just conquer everyone.
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