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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Iron Shell 1.1813aj  (Read 366265 times)

Kobold

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Re: [0.95.1a] Iron Shell 1.181
« Reply #195 on: September 28, 2022, 06:10:05 PM »

im going to assume this mod does not work with nexerelin

Er, only recent total-overhaul mods are incompatible with nexerelin. in fact i think nexerelin is actually a requirement for ironshell isnt it? It certainly is for any of the conquest missions
i wouldn't know, could you check for me? i wouldn't know where to look
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EmaEiishi

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Re: [0.95.1a] Iron Shell 1.181
« Reply #196 on: September 30, 2022, 12:14:29 AM »

Does anyone have any tips on how to increase my relations with Charlotte Hex? It's stuck at 9, complimenting no longer works.
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e

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Re: [0.95.1a] Iron Shell 1.181
« Reply #197 on: September 30, 2022, 12:15:56 AM »

Does anyone have any tips on how to increase my relations with Charlotte Hex? It's stuck at 9, complimenting no longer works.

Do missions for her.
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EmaEiishi

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Re: [0.95.1a] Iron Shell 1.181
« Reply #198 on: September 30, 2022, 12:31:30 AM »

Does anyone have any tips on how to increase my relations with Charlotte Hex? It's stuck at 9, complimenting no longer works.

Do missions for her.

Unfortunately, the only option is to hire her. Would appreciate a lil more info, thanks.
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e

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Re: [0.95.1a] Iron Shell 1.181
« Reply #199 on: September 30, 2022, 01:57:30 AM »

Does anyone have any tips on how to increase my relations with Charlotte Hex? It's stuck at 9, complimenting no longer works.

Do missions for her.

Unfortunately, the only option is to hire her. Would appreciate a lil more info, thanks.

Hire her, i dare you, and see what happens...
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Killsode

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Re: [0.95.1a] Iron Shell 1.181
« Reply #200 on: September 30, 2022, 04:55:46 AM »

im going to assume this mod does not work with nexerelin

Er, only recent total-overhaul mods are incompatible with nexerelin. in fact i think nexerelin is actually a requirement for ironshell isnt it? It certainly is for any of the conquest missions
i wouldn't know, could you check for me? i wouldn't know where to look
apparently i want clear enough, Ironshell does work with nexerelin
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Kobold

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Re: [0.95.1a] Iron Shell 1.181
« Reply #201 on: September 30, 2022, 07:22:37 AM »

im going to assume this mod does not work with nexerelin

Er, only recent total-overhaul mods are incompatible with nexerelin. in fact i think nexerelin is actually a requirement for ironshell isnt it? It certainly is for any of the conquest missions
i wouldn't know, could you check for me? i wouldn't know where to look
apparently i want clear enough, Ironshell does work with nexerelin
oh... thanks
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EmaEiishi

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Re: [0.95.1a] Iron Shell 1.181
« Reply #202 on: September 30, 2022, 07:49:34 PM »

Hey Timid, is there any plans to allow the recruitment of Ava Nitia? I wana free her from her boring desk job and make her my XO to my fleet.  ;D
« Last Edit: September 30, 2022, 08:35:29 PM by EmaEiishi »
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Quartofel

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Re: [0.95.1a] Iron Shell 1.181
« Reply #203 on: October 11, 2022, 02:17:31 PM »

Would it be okay if I'd made Arma Armatura add-on for your fighters?
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Zandatsu

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Re: [0.95.1a] Iron Shell 1.181
« Reply #204 on: October 14, 2022, 07:03:45 AM »

Hi is the supership frigate (i think the name is Valorous) ,
have to be unlocked through some mission in the campaign or will it be spawn in some random market

Oh and i have alredy beaten hot coffee
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Timid

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Re: [0.95.1a] Iron Shell 1.181
« Reply #205 on: October 14, 2022, 07:36:02 PM »

Would it be okay if I'd made Arma Armatura add-on for your fighters?
Sure let's talk it over Discord in DM.
Hi is the supership frigate (i think the name is Valorous) ,
have to be unlocked through some mission in the campaign or will it be spawn in some random market

Oh and i have alredy beaten hot coffee
Valorous is just rare and only spawn in Iron Shell fleet/market. You can visit the Iron Shell contacts to procure the Valorous if desired if you're rushing for it. The Hot Coffee mission unlocks a Nex start in the Super Ship start.
Hey Timid, is there any plans to allow the recruitment of Ava Nitia? I wana free her from her boring desk job and make her my XO to my fleet.  ;D
Maybe?

vok3

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Re: [0.95.1a] Iron Shell 1.181
« Reply #206 on: October 29, 2022, 06:34:29 AM »

I just watched an Indomitable move up to a station, engage Rampage Drive, and repeatedly ram the station.

Then it thought about it.

Then it did it again.

Then it blew up.  The ship, not the station.  The station didn't really notice.

I did not bother recovering the ship.

...

That said, the overall vibe is quite good, although there's an overdose of barely-concealed anime titties.  The tech-mining expedition to Hanan Pacha is an interesting idea.  I found out by accident that Shadowyards causes that to convert into a generic and boring station assault - much less interesting, and a good reason not to use these two mods at the same time.

While the two scripted missions are good and I'd like to see more, it does make me wonder about how well that sort of thing might work with the player's ability to reshape the universe in Nex.  Like, what if Hanan Pacha is already colonized, or the Shadowyards station was forcibly decivilized?  What if Kanni gets satbombed or decivilized?  Do you pick some random planet-with-ruins and/or pirate planet to fill in the role?  The sort of contingencies necessary to make this work would seem to necessarily weaken the story aspect of it.

All the same, this is good work.
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Kobold

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Re: [0.95.1a] Iron Shell 1.181
« Reply #207 on: October 31, 2022, 08:08:16 PM »

although there's an overdose of barely-concealed anime titties.
sorry what? i dont think this mod adds those?
(though i haven't played with it myself)

 
« Last Edit: October 31, 2022, 08:11:53 PM by Kobold »
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vok3

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Re: [0.95.1a] Iron Shell 1.181
« Reply #208 on: November 01, 2022, 06:27:30 AM »

sorry what? i dont think this mod adds those?
(though i haven't played with it myself)

It always amazes me when people make categorical statements about things while simultaneously admitting they don't actually know what they're talking about.  Why do you do that?

Of the NPCs staffing the various markets added by this faction, all except one are female.  Your main contact (with the custom missions) displays cleavage appropriate for a hot date.  The other primary contacts (with the exception of the one guy) are more sedately clothed but with prominent bulging and at least one fine case of sideboob.  The random bar contacts that I have seen are all female with plenty of spherical qualities.

Just browse through the mod's portraits folder, you'll see what I mean.  It's not in bad taste or anything - it just gets repetitive.  Is this a military organization or a mating market?
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bob888w

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Re: [0.95.1a] Iron Shell 1.181
« Reply #209 on: November 01, 2022, 07:52:25 AM »

If you couldn't tell by the IRS being a faction stic, or the councilors name being a turtle, or have the weapons the mod adds being close range ship shotguns, the unstorypointable encounters... Yes this mod is a bit of a meme mod.  If you take it in a similar vien to PAGSM the anime portraits fit right in.
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