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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Iron Shell 1.1813aj  (Read 366662 times)

Alex

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Re: [0.95.1a] Iron Shell 1.181
« Reply #270 on: May 13, 2023, 07:35:58 AM »

(Cleaned up some posts that didn't need to be there.)
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DARK170

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Re: [0.95.1a] Iron Shell 1.181
« Reply #271 on: May 17, 2023, 08:33:37 PM »

Game crashes when i mouse over Iron Shell Hull mods in missions when i want to refit ship(didnt try in campaign). I'm using the newest game version, which is most like the issue, but i have no idea what that error means.

682613 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.beginTable(Ljava/awt/Color;Ljava/awt/Color;Ljava/awt/Color;F[Ljava/lang/Object;)V
java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.beginTable(Ljava/awt/Color;Ljava/awt/Color;Ljava/awt/Color;F[Ljava/lang/Object;)V
   at data.hullmods.TMI_Ships.addPostDescriptionSection(TMI_Ships.java:30)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.R.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.V.o?0000(Unknown Source)
   at com.fs.starfarer.ui.V.processInput(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.ui.privatesuper$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.ui.z.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.z.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.privatesuper.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.ui.z.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.z.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.ui.z.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.z.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.ui.z.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.z.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.O.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModPickerDialogV3.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.ui.z.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.z.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.R.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

 Anyone has any idea why this is happening? Iron Shell is one of the top mods i always use and it would be a bummer if i could not use it :(
« Last Edit: May 17, 2023, 08:38:43 PM by DARK170 »
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SpaceDrake

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Re: [0.95.1a] Iron Shell 1.181
« Reply #272 on: May 17, 2023, 09:47:42 PM »

The mod needs to be updated to .96 because of changes to the TooltipAPI. Be patient.
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FreonRu

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Re: [0.95.1a] Iron Shell 1.181
« Reply #273 on: May 29, 2023, 10:35:26 AM »

Good day. 
Is this beautiful mod going to be updated?  I love it when with the help of nexerelin - hegemony and iron shells unite and start conquering the entire free sector. 
Thanks in advance for your reply.
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Alyshan

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Re: [0.95.1a] Iron Shell 1.181
« Reply #274 on: May 29, 2023, 05:51:58 PM »

Good day. 
Is this beautiful mod going to be updated?  I love it when with the help of nexerelin - hegemony and iron shells unite and start conquering the entire free sector. 
Thanks in advance for your reply.

No idea when its gonna update, but if that helps you can actually use the mod, besides the hullmods and hullmod bp's causing a crash if you hover your mouse over them the mod work perfectly fine - you can even get the hullmods into your ship if you want by editing the save file with notepad.

Only the tooltipmakerAPI need to be updated, alternatively if somehow the tooltip can be blocked to show up that also would fix the only problem the mod currently have, i cant make such hotfix sadly, since im not proficient in Java.
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Cyber Von Cyberus

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Re: [0.95.1a] Iron Shell 1.181
« Reply #275 on: June 02, 2023, 01:35:41 PM »

No idea when its gonna update, but if that helps you can actually use the mod, besides the hullmods and hullmod bp's causing a crash if you hover your mouse over them the mod work perfectly fine - you can even get the hullmods into your ship if you want by editing the save file with notepad.

Only the tooltipmakerAPI need to be updated, alternatively if somehow the tooltip can be blocked to show up that also would fix the only problem the mod currently have, i cant make such hotfix sadly, since im not proficient in Java.
Oh thank you very much, that's a fairly easy issue to circumvent as long as you're fast enough to equip the hullmods.
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Damexius

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Re: [0.95.1a] Iron Shell 1.181
« Reply #276 on: June 06, 2023, 02:53:46 AM »

Update?
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Shinr

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Re: [0.95.1a] Iron Shell 1.181
« Reply #277 on: June 06, 2023, 03:09:43 AM »

Update?

When it is done.

Which will take a while, for it seems Timid is quite busy with RL at the moment.
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Damexius

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Re: [0.95.1a] Iron Shell 1.181
« Reply #278 on: June 09, 2023, 01:57:51 AM »

Update?

When it is done.

Which will take a while, for it seems Timid is quite busy with RL at the moment.

OK OK OK
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kilabaka

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Re: [0.95.1a] Iron Shell 1.181
« Reply #279 on: June 22, 2023, 02:52:12 AM »

No idea when its gonna update, but if that helps you can actually use the mod, besides the hullmods and hullmod bp's causing a crash if you hover your mouse over them the mod work perfectly fine - you can even get the hullmods into your ship if you want by editing the save file with notepad.

Only the tooltipmakerAPI need to be updated, alternatively if somehow the tooltip can be blocked to show up that also would fix the only problem the mod currently have, i cant make such hotfix sadly, since im not proficient in Java.
Oh thank you very much, that's a fairly easy issue to circumvent as long as you're fast enough to equip the hullmods.

Sorry to ask how did you manage to play with the mod cant seem to enable it
« Last Edit: June 22, 2023, 03:41:11 AM by kilabaka »
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Damexius

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Re: [0.95.1a] Iron Shell 1.181
« Reply #280 on: June 22, 2023, 08:08:46 AM »

No idea when its gonna update, but if that helps you can actually use the mod, besides the hullmods and hullmod bp's causing a crash if you hover your mouse over them the mod work perfectly fine - you can even get the hullmods into your ship if you want by editing the save file with notepad.

Only the tooltipmakerAPI need to be updated, alternatively if somehow the tooltip can be blocked to show up that also would fix the only problem the mod currently have, i cant make such hotfix sadly, since im not proficient in Java.
Oh thank you very much, that's a fairly easy issue to circumvent as long as you're fast enough to equip the hullmods.

Sorry to ask how did you manage to play with the mod cant seem to enable it

by changing the version of the mod, but it still crashes in the middle of the game due to the tool API needs to be update
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Coil

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Re: [0.95.1a] Iron Shell 1.181
« Reply #281 on: June 26, 2023, 08:38:38 AM »

The mod needs to be updated to .96 because of changes to the TooltipAPI. Be patient.

TAXES WAIT FOR NO MAN
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Damexius

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Re: [0.95.1a] Iron Shell 1.181
« Reply #282 on: June 26, 2023, 12:54:32 PM »

The mod needs to be updated to .96 because of changes to the TooltipAPI. Be patient.

TAXES WAIT FOR NO MAN

UPDATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!! LOL
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TCY

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Re: [0.95.1a] Iron Shell 1.181
« Reply #283 on: July 11, 2023, 02:51:35 PM »

Has anyone found a way to circumvent the crashes, either with a personally made hotfix or otherwise? I tried to equip hull mods quickly as was suggested earlier in the thread, but I guess I'm too slow. Any advice would be appreciated!
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Timid

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Re: [0.95.1a] Iron Shell 1.181
« Reply #284 on: July 18, 2023, 01:19:09 PM »

Has anyone found a way to circumvent the crashes, either with a personally made hotfix or otherwise? I tried to equip hull mods quickly as was suggested earlier in the thread, but I guess I'm too slow. Any advice would be appreciated!

I'm told this hotfix .jar works made by other users.

Edit: Forgot to add some text
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