Hi,
So I'm adding more and more great mods...
I was wondering if anyone had any tricks to get a little more performance out of the game?
I play for about an hour, then I need to restart the game because of FPS drop.
(I'm playing on a map that's about 30% larger than usual.)
I currently have 53 active mods. I'm probably going to have to drop some factions.
Any suggestions as to what of my factions one would start with? (Most unbalanced, incomplete, etc.
"$$$_lightshow",
"$$$_trailermoments",
"Adjusted Sector",
"lw_autosave",
"timid_admins",
"blackrock_driveyards",
"Boggled Terraforming",
"CaptainsLog",
"Celestial Mount Circle",
"chatter",
"timid_commissioned_hull_mods",
"lw_radar",
"lw_console",
"istl_dam",
"diableavionics",
"DisassembleReassemble",
"fluffships",
"gt_galaxytigers",
"gates_awakened",
"HMI",
"hullmod_expansion",
"deconomics",
"interestingportraitspack",
"Imperium",
"junk_pirates_release",
"lw_lazylib",
"ArkLeg",
"luddenhance",
"MagicLib",
"Mayasuran Navy",
"nexerelin",
"ORA",
"wyv_planetaryShieldAccessControl",
"sun_ruthless_sector",
"sad",
"SCY",
"RC_Second_Wave_Options",
"SEEKER",
"shadow_ships",
"swp",
"speedUp",
"sun_starship_legends",
"Sylphon_RnD",
"tahlan",
"THI",
"TORCHSHIPS",
"TS_Coalition",
"underworld",
"US",
"URW",
"vayrasector",
"vayrashippack",
"lw_version_checker",
"toggleWeapons",
"audio_plus",
"shaderLib"
Thanks,