Hello everyone, first post on the forum.
So I looked everywhere and could not find a clear answer to how ground defense and enemy raid strength works. According to the wiki, ground raid effectiveness is calculated by attacker strength / (attacker strength + defender strength), this can never be zero. Does this mean regardless of how strong my colony's ground defenses are, or how weak the attacker strength is, the raid will always succeed to a degree causing stability and accessibility penalties? Or can a raid fail completely if the differences are overwhelming?
As for attacker strength, is it based on the total size of the remaining fleet(after fighting the orbital station and other patrols) or the number of marines they have within the fleet? If the enemy fleet gets past my patrols and the orbital station, but their fleet was reduced to a tiny portion of what they originally had, their ground raid strength should have also been reduced if it is the former. If the latter, as long as they still have the ships that were transporting the marines than regardless of their remaining fleet size it should retain the ground raid strength, is that correct?