Spoiler
{"enabledMods": [
"pantera_ANewLevel40",
"adjustable_skill_thresholds",
"Adjusted Sector",
"idx_as_ships",
"anotherportraitpack",
"ARSWP",
"armaa",
"raccoonarms",
"automatedcommands",
"battlefleets",
"beyondthesector",
"BSC",
"HMI_brighton",
"Csp",
"charmingly_wearisome",
"combat_docking_module",
"timid_commissioned_hull_mods",
"lw_console",
"domain_mship_controllable",
"diyplanets",
"DetailedCombatResults",
"diableavionics",
"exshippack",
"XLU",
"sun_flux_reticle",
"gladiatorsociety",
"GrandColonies",
"HHE",
"HMI_SV",
"gaaius_hpw",
"HMI",
"gunnyhegexpeditionary",
"hte",
"hiigaran_descendants",
"holyludd",
"hm_barratry",
"hullmod_specialization",
"sun_hyperdrive",
"hyperionsystems",
"IndEvo",
"kadur_remnant",
"kazeron",
"keruvim_shipyards",
"kingdomofterra",
"lw_lazylib",
"leadingPip",
"ArkLeg",
"logisticsNotifications",
"low_maintenance",
"luddenhance",
"gaaius_mhp",
"mag_protect",
"MagicLib",
"Mayasuran Navy",
"yunru_midline_expansion",
"su_CarrierHullmod",
"su_CarrierHullmod_Rebalance",
"mir",
"more_ship_names",
"Musashimanufactor",
"nexerelin",
"kayse_phaseships",
"OcuA",
"Ocutek",
"luddandlions",
"old_hyperion",
"ORA",
"console_overlord_additionalcommands",
"pn",
"paraqueeght",
"wisp_perseanchronicles",
"plight_of_the_valkyries",
"PulseIndustry",
"QualityCaptains",
"m561_ramscoop",
"rebalanced_doom",
"remnant_command_transfer",
"repdec",
"rotcesrats",
"roider",
"sun_ruthless_sector",
"tahlan_scalartech",
"SCY",
"secretsofthefrontieralt",
"SEEKER",
"shadow_ships",
"PT_ShipDirectionMarker",
"simpleplayerflags",
"solsystem",
"speedUp",
"sputnik",
"sw",
"smc",
"starpocalypse",
"sun_starship_legends",
"Steelclad",
"stelnet",
"hakkari",
"superweapons",
"timid_supply_forging",
"surveycorpssp",
"tahlan",
"exalted",
"star_federation",
"TORCHSHIPS",
"trulyautomatedships",
"underworld",
"UNSC",
"US",
"ungp",
"unpackblueprints",
"UGH",
"vanidad",
"vayrashippack",
"XhanEmpire",
"audio_plus",
"astroidships",
"prv",
"ifonly",
"shaderLib"
]}
found the line of code that causes it, it should not have happen this, it's purpose is to check if the planet has a low or high gravity then add a n-brane oscillator from the DIY Planets mod into the planet's market. weird this happened to you, maybe one of your 120 mods interfering with the generation of industries and stuffs.
will check the other mods, but I will do a mini-patch for this.