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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.1a] HHE Fighter Expansion - v1.0.1  (Read 12967 times)

Pazerniusz

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Re: [0.9.1a] HHE Fighter Expansion - v1.0.1
« Reply #15 on: April 15, 2020, 07:34:31 AM »

So today, I decided to test out your modded ships against the remnant... then I noticed that the remnants only used ships that were deliberately added to their knownShips through their faction files.(Tahlan shipworks, Torchships) They also only used fighters from your mod. Not even a single vanilla fighter. Tested this with only your mod enabled.
The fix for this is to remove all empty "tags":[], entries in the remnant faction file. Empty array[] entries seem to delete everything before it. Other factions looked fine but I think you should fix them too.
Some factions also suffer from that issues
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PyroFuzz

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Re: [0.9.1a] HHE Fighter Expansion - v1.0.1
« Reply #16 on: April 16, 2020, 02:53:09 PM »

A carrier and fighter mod!?! I'll definitely be adding this to my next game.
 
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dead_hand

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Re: [0.9.1a] HHE Fighter Expansion - v1.0.1
« Reply #17 on: May 06, 2020, 05:35:03 AM »

Is this project abbandoned? Looks like a very promising mod idea, if the OP ships were changed to something more realistic
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BigBeans

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Re: [0.9.1a] HHE Fighter Expansion - v1.0.1
« Reply #18 on: June 03, 2020, 06:02:33 PM »

Yes, +1 for hoping it isn't abandoned as I quite enjoy it!
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zurium

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Re: [0.9.1a] HHE Fighter Expansion - v1.0.1
« Reply #19 on: November 22, 2020, 04:26:15 PM »

i hope its not abbandoned , anyways, seems the mod has an interaction with nexerelin or another of the faction mods that makes remnant fleets imposible to spawn (empty fleets) if the mod is enabled while generating the sector.
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NikoTheGuyDude

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Re: [0.9.1a] HHE Fighter Expansion - v1.0.1
« Reply #20 on: November 26, 2020, 10:43:07 PM »

I just have to say that the artificer sprite is AMAZING.
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