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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Game crashes - com.fs.starfarer.loading.specs.HullVariantSpec.getSizeWithModules  (Read 1316 times)

Dude

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Hello Starsector Community,

I played the game with the listed mods now for several hours with no changes to the game or the mods what so ever.
After loading the linked save file, the game crashes with a NullPointerException.
This also happens if I load older save games of the current playthrough and wait for given amount of time.
Please help me to find a solution for this game crash, I really like to continue my current save game.

Thanks in advance  :)

Savegame: https://www.mediafire.com/file/z3d0p06l3u1msg5/save_DudeofBullshit_5230887485530659644.zip/file

ModList
Quote
$$$ Lightshow [id: $$$_lightshow] [version 1.40]
$$$ Trailer Moments [id: $$$_trailermoments] [version 1.0]
Blackrock Drive Yards [id: blackrock_driveyards] [version 0.9.5]
Celestial Mount Circle [id: Celestial Mount Circle] [version 1.2]
Combat Chatter [id: chatter] [version 1.9.2d]
Commission Crews [id: timid_commissioned_hull_mods] [version 1.73]
Commission Crews [id: timid_commissioned_hull_mods] [version 1.73]
Common Radar [id: lw_radar] [version 2.5]
Console Commands [id: lw_console] [version 3.0]
Dassault-Mikoyan Engineering [id: istl_dam] [version 1.18a]
Diable Avionics [id: diableavionics] [version 2.04]
Disassemble Reassemble [id: DisassembleReassemble] [version v 1.6.9]
Fuel Siphoning [id: sun_fuel_siphoning] [version 1.1.3]
Interstellar Imperium [id: Imperium] [version 2.1.2]
Junk pirates / ASP / PACK (Release) [id: junk_pirates_release] [version 3.4.0]
LazyLib [id: lw_lazylib] [version 2.4f]
Legacy of Arkgneisis [id: ArkLeg] [version v1.6.3]
Luddic Enhancement [id: luddenhance] [version 1.2.0]
MagicLib [id: MagicLib] [version 0.28]
New Beginnings [id: sun_new_beginnings] [version 1.1.1]
Nexerelin [id: nexerelin] [version 0.9.5h]
Outer Rim Alliance [id: ORA] [version 0.87]
Planetary Shield: Access Control [id: wyv_planetaryShieldAccessControl] [version 1.1]
Practice Targets [id: TAR] [version 1.3]
Roider Union [id: roider] [version 0.8.0]
Scy Nation [id: SCY] [version 1.58]
Seeker - Unidentified Contact [id: SEEKER] [version 0.3]
Shadowyards [id: shadow_ships] [version 0.9RC1]
Ship/Weapon Pack [id: swp] [version 1.10.5]
SkilledUp [id: bonomel_skilledup] [version 1.1]
SpeedUp [id: speedUp] [version 0.6.0]
Starship Legends [id: sun_starship_legends] [version 1.3.14]
Sylphon RnD [id: Sylphon_RnD] [version 0.9.6]
Tahlan Shipworks [id: tahlan] [version 0.3.14c]
Tiandong Heavy Industries [id: THI] [version 1.2.1a]
Underworld [id: underworld] [version 1.4.2]
Unknown Skies [id: US] [version 0.42]
Upgraded Rotary Weapons [id: URW] [version 1.41]
Version Checker [id: lw_version_checker] [version 2.0]
Weapons Group Controls [id: toggleWeapons] [version 1.1.0]
ZZ Audio Plus [id: audio_plus] [version 1.1.1]
ZZ GraphicsLib [id: shaderLib] [version 1.4.1]

starsector.log
Quote
0    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Starting Starsector 0.9.1a-RC8 launcher
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Running in D:\Spiele\Starsector\starsector-core
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - OS: Windows 8.1 6.3
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Java version: 1.7.0_79 (64-bit)
...
53061 [Thread-4] INFO  data.scripts.TiandongModPlugin  - On game load
53061 [Thread-4] INFO  data.scripts.tiandong_ModPluginAlt  - Comparing THI versions: 1.2.1a, 1.2.1a
53269 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Loading stage 34
53269 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Loading stage 35
53294 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Loading stage 36
53294 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Loading stage 37
53294 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Loading stage 38
53294 [Thread-4] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Loading stage 39 - last
53856 [Thread-4] INFO  data.scripts.plugins.loa_awacsordermanager  - loa_awacs_order_manager:105: advance called with null engine
53858 [Thread-4] INFO  data.scripts.plugins.loa_awacsordermanager  - loa_awacs_order_manager:105: advance called with null engine
53873 [Thread-4] INFO  data.scripts.plugins.loa_awacsordermanager  - loa_awacs_order_manager:105: advance called with null engine
58299 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: D:\Spiele\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering 1.18 (data/config/newbeginnings/allowed_factions.json)]
58299 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: D:\Spiele\Starsector\starsector-core\..\mods\New Beginnings (data/config/newbeginnings/allowed_factions.json)]
58300 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: D:\Spiele\Starsector\starsector-core\..\mods\ORA (data/config/newbeginnings/allowed_factions.json)]
58301 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: D:\Spiele\Starsector\starsector-core\..\mods\SCY (data/config/newbeginnings/allowed_factions.json)]
58301 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: D:\Spiele\Starsector\starsector-core\..\mods\SEEKER_UC (data/config/newbeginnings/allowed_factions.json)]
58302 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: D:\Spiele\Starsector\starsector-core\..\mods\Tiandong Heavy Industries 1.2.1a (data/config/newbeginnings/allowed_factions.json)]
60250 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.SystemBountyIntel  - Starting bounty at market [Sivie], 1800 credits per frigate
60331 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent  - Added admin at madeira, 20 total available
60402 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.ProcurementMissionIntel  - Created ProcurementMissionIntel: supplies to Lucifron
61010 [Thread-4] INFO  exerelin.campaign.diplomacy.DiplomacyBrain  - Diplomacy brain for persean considering options
61057 [Thread-4] INFO  exerelin.campaign.CovertOpsManager  - Starting covert warfare event creation
61058 [Thread-4] INFO  exerelin.campaign.CovertOpsManager  -    Agent faction: Imperium
61058 [Thread-4] INFO  exerelin.campaign.CovertOpsManager  -    Trying action: destroyCommodities
61059 [Thread-4] INFO  exerelin.campaign.CovertOpsManager  -    Found commodity to destroy: rare_metals on Castrum
61059 [Thread-4] INFO  exerelin.campaign.CovertOpsManager  -    Launching covert action: destroyCommodities
61806 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.loading.specs.HullVariantSpec.getSizeWithModules(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleetMemberView.<init>(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleetView.createItemView(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleetView.createItemView(Unknown Source)
   at com.fs.starfarer.campaign.util.CollectionView.sync(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleetView.advance(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

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Nextia

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I too am having this same crash on my current save, got a good amount of mods added but they've been stable for days now and had this nullpointer crash happen consistently after i load up the save for more than about 5 minutes. Wanna find a fix too since I've poured like a hundred hours into it now :(
Logged

Manually applicable D-Mod-like-hullmods, for when blowing ships to hell isn't fast enough