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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Industrial.Evolution 3.3.e - Campaign content expansion  (Read 1237143 times)

Damexius

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1890 on: May 30, 2023, 09:17:52 PM »

9994789 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.beginTable(Lcom/fs/starfarer/api/campaign/FactionAPI;F[Ljava/lang/Object;)V
java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.beginTable(Lcom/fs/starfarer/api/campaign/FactionAPI;F[Ljava/lang/Object;)V
   at indevo.industries.courierport.industry.CourierPortV2.addUpcomingShipmentList(CourierPortV2.java:67)
   at indevo.industries.courierport.industry.CourierPortV2.addPostUpkeepSection(CourierPortV2.java:54)
   at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.createTooltip(BaseIndustry.java:1171)
   at com.fs.starfarer.campaign.ui.marketinfo.intnew$1.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.thissuper.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.O0Oo.oÒ0000(Unknown Source)
   at com.fs.starfarer.ui.O0Oo.processInput(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.marketinfo.IndustryListPanel.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.voidnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.classsuper.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Nick XR

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1891 on: May 30, 2023, 11:36:06 PM »

9994789 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.beginTable(Lcom/fs/starfarer/api/campaign/FactionAPI;F[Ljava/lang/Object;)V
java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.beginTable(Lcom/fs/starfarer/api/campaign/FactionAPI;F[Ljava/lang/Object;)V
   at indevo.industries.courierport.industry.CourierPortV2.addUpcomingShipmentList(CourierPortV2.java:67)
   at indevo.industries.courierport.industry.CourierPortV2.addPostUpkeepSection(CourierPortV2.java:54)   

It's almost like there's more to upgrading a mod than changing it's version number.

SirHartley

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1892 on: May 31, 2023, 04:45:23 AM »

Hello everyone,

I will be unable to update this mod for at least the coming two weeks due to working 10-12 hours a day, 6-7 days a week, and trying not to crash my car and die on the drive home due to exhaustion.

There is a working bootleg available here: https://discord.com/channels/187635036525166592/512356777451323393/1111014900597272596

Note that the update will still require a new save when it releases.
My apologies for the delay.
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FreonRu

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1893 on: May 31, 2023, 06:49:16 AM »

Good day.  My message may not be read correctly due to the use of Google translator. 
There is no need to apologize.  Your mods are amazing, they bring a lot of content and add a huge amount of game hours.  Thank you so much.  I wish you to solve all your problems, have a very good rest and with fresh energy please the community that is looking forward to your work. Take care of yourself on the roads and may luck favor you.
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tovarichcookie

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1894 on: May 31, 2023, 08:52:35 AM »

Don't burn yourself out mate, nothing to be sorry about. Hope you get some time to yourself soon!

The discord link does not seem to be working, however. Takes us to a blank page where nothing seems to be loading.

edit: you need to have joined the unofficial starsector discord server for the link to work.

https://discord.gg/a8AWVcPCPr
« Last Edit: May 31, 2023, 09:03:12 AM by tovarichcookie »
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memeextremist

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1895 on: May 31, 2023, 09:33:07 AM »

np Sir. get as much rest as you can!
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Argonaut

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1896 on: May 31, 2023, 11:58:00 AM »

Take care SirtHartley, thanks for all your effort to date. It's never wrong to prioritize your well-being and personal life, modding should be a pleasant past-time, not an obligation anyway!
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Pagan Pope

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1897 on: May 31, 2023, 12:02:40 PM »

Hello everyone,

I will be unable to update this mod for at least the coming two weeks due to working 10-12 hours a day, 6-7 days a week, and trying not to crash my car and die on the drive home due to exhaustion.

There is a working bootleg available here: https://discord.com/channels/187635036525166592/512356777451323393/1111014900597272596

Note that the update will still require a new save when it releases.
My apologies for the delay.

No worries, good luck surviving your work! And i hope you get sleep, cause thats important.
And thanks for letting us know
Also thanks for linking working fork/bootleg
« Last Edit: May 31, 2023, 12:06:33 PM by Pagan Pope »
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HoskoBoi

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1898 on: May 31, 2023, 12:17:17 PM »

How does the bootleg version differ from what we will see in the future?
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SpaceDrake

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1899 on: May 31, 2023, 02:32:40 PM »

How does the bootleg version differ from what we will see in the future?

It's literally just 3.2c recompiled for .96a, so the tooltips no longer crash.

If you want previews of the Wonderful Things our eggdog is working on when not being flogged to death by capitalism having his fur worked off, look up Hartley's Discord posts or his Twitter!

Anyway, take care of yourself as best you can, Hartley. We appreciate what you do for us, and we're fine waiting until our eggbugdog is no longer in a pressure cooker. :D
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Damexius

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1900 on: May 31, 2023, 09:30:53 PM »

Hello everyone,

I will be unable to update this mod for at least the coming two weeks due to working 10-12 hours a day, 6-7 days a week, and trying not to crash my car and die on the drive home due to exhaustion.

There is a working bootleg available here: https://discord.com/channels/187635036525166592/512356777451323393/1111014900597272596

Note that the update will still require a new save when it releases.
My apologies for the delay.

No worries, mate, I love your mod. I can wait. For now, I'll just prevent myself from having some crashes instead of changing all the code.
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Radicaljack

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Re: [0.95.1a] Industrial.Evolution 3.2.c - Campaign content expansion
« Reply #1901 on: June 01, 2023, 03:55:21 PM »

Hello everyone,

I will be unable to update this mod for at least the coming two weeks due to working 10-12 hours a day, 6-7 days a week, and trying not to crash my car and die on the drive home due to exhaustion.

There is a working bootleg available here: https://discord.com/channels/187635036525166592/512356777451323393/1111014900597272596

Note that the update will still require a new save when it releases.
My apologies for the delay.

No worries, mate, I love your mod. I can wait. For now, I'll just prevent myself from having some crashes instead of changing all the code.

I mean he posted a bootleg in his statement, not hard to figure it out.
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7x9000

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1902 on: June 02, 2023, 09:57:26 AM »

Getting some missing strings when I take a look at the Repair Docks in version 3.2.b.
Imgur album.

And somehow I completely missed this, but each of the D-modless ships also says Missing string: [cannotTransfer] instead.

Has anyone found a fix for this? It's happening to me in version 3.2.c, too, and the Repair Docks are the main reason I installed this mod.
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UltimateZapZap

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1903 on: June 02, 2023, 02:42:31 PM »

Getting some missing strings when I take a look at the Repair Docks in version 3.2.b.
Imgur album.

And somehow I completely missed this, but each of the D-modless ships also says Missing string: [cannotTransfer] instead.

Has anyone found a fix for this? It's happening to me in version 3.2.c, too, and the Repair Docks are the main reason I installed this mod.

For me, this has been a visual bug only. I always had this bug but the repair docks still worked as they should.
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7x9000

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Re: [0.95.1a] Industrial.Evolution 3.2.b - Campaign content expansion
« Reply #1904 on: June 02, 2023, 04:52:28 PM »

Getting some missing strings when I take a look at the Repair Docks in version 3.2.b.
Imgur album.

And somehow I completely missed this, but each of the D-modless ships also says Missing string: [cannotTransfer] instead.

Has anyone found a fix for this? It's happening to me in version 3.2.c, too, and the Repair Docks are the main reason I installed this mod.

For me, this has been a visual bug only. I always had this bug but the repair docks still worked as they should.

Yeah it won't even let me put them into the storage. Normal storage or sales work, but not the repair docks storage.
Tried on two of my own planets and spawning them on an allied planet.
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