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Author Topic: [0.97a] Industrial.Evolution 3.3.e - Campaign content expansion  (Read 1547117 times)

SirHartley

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1665 on: January 20, 2023, 01:14:04 PM »



NOT SAVE COMPATIBLE


Requires MagicLib
Requires LazyLib

There are currently no known compatibility issues with other mods.
Yes, this means it is compatible with Nexerelin and Terraforming and Station Construction.


Integrated with Version Checker
Pairs well with Grand.Colonies
as well as Substance.Abuse



Fixes that are long overdue
some changes (?)
complete code restructuring everything is different and it's been so long I have no idea what I did anymore

Because all the code is different, this update is super duper not save compatible, don't even try, it'll break.


Change Log
3.2.a
  • General
  • Adjusted - Complete code restructuring
  • Techmining
  • Removed - Techmining progress indicator (Download Better Colonies instead!)
  • Removed - Vanilla techmining override
  • Items
  • Adjusted - Chance for patrols to ignore the Sensor Decoy reduced to 10% (from 30%)
  • Fixed - Transpoofer no longer causes you to fight your own fleet when engaging a station while it is active
  • Supercomputer
  • Fixed - Crash if colony does not have primary entity
  • World Symbols
  • Fixed - No longer applies stability bonus to planet when hovering over build menu
  • Fixed - Stability bonus now properly spreads to other in-faction planets in the system without needing to open them
  • Detachments
  • Fixed - Mystery crash https://discord.com/channels/187635036525166592/619635013201428481/1043634065917608088
  • Minefields
  • Adjusted - Condition is now visible in planet search
  • Artillery
  • Added - Setting to adjust spawn chance
  • Added - Tag "indevo_compat" and functionality to allow other authors to implement orbital station compatibility
  • Adjusted - Derelict artillery is now rarer (about 30% less)
  • Adjusted - Now ignores Epta tradestations for faction change
  • Adjusted - Watchtowers now spawn when artillery condition is applied to planet
  • Adjusted - Condition is now visible in planet search
  • Fixed - Eye indicator now works reliably again
  • Fixed - Eye no longer shows up if artillery is not hostile or broken
  • Fixed - Artillery stations now properly target and shoot you upon target lock
  • Fixed - Eye no longer shows up in systems with friendly artillery
  • Fixed - Now properly reverts to derelict station if there is no other faction claiming the system
  • Fixed - Can no longer spawn on alpha site
  • Fixed - Can no longer spawn in hidden systems
  • Fixed - Planets with artillery are no longer valid targets for missions and quests
  • Fixed - Watchtowers can now be interacted with and no longer display "doesn't work"
  • Fixed - Watchtowers can now be captured by player when not under AI control (remnant/derelict)
[close]
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Soviet Tom Bombadil

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1666 on: January 20, 2023, 03:55:41 PM »

did I scuff it?

[attachment deleted by admin]
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genral

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1667 on: January 20, 2023, 03:57:43 PM »

I'm getting that error as well.
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Soviet Tom Bombadil

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1668 on: January 20, 2023, 04:10:06 PM »

I run a ton of mods so I'm always entertaining the possibility it's a mod conflict, first. How can I output a log for more information?

I'm getting that error as well.
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tiger33116

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1669 on: January 20, 2023, 05:49:29 PM »

I'm getting a hard crash when an artillery station is attempting to fire at my fleet. I believe it's a derelict one as i found this issue while exploring but have not been able to stay in game long enough to get eyes on it.
Log file on dropbox https://www.dropbox.com/s/fpesnv2bqdeixdf/starsector.log?dl=0
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Soviet Tom Bombadil

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1670 on: January 20, 2023, 05:53:35 PM »

This seems to be at least adjacent to my own crash, which seems to be happening during map generation while placing the artillery pieces on the map. I'm going to roll back to 3.1.f for now.

I'm getting a hard crash when an artillery station is attempting to fire at my fleet. I believe it's a derelict one as i found this issue while exploring but have not been able to stay in game long enough to get eyes on it.
Log file on dropbox https://www.dropbox.com/s/fpesnv2bqdeixdf/starsector.log?dl=0
« Last Edit: January 20, 2023, 06:34:27 PM by Soviet Tom Bombadil »
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Lordzias

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1671 on: January 20, 2023, 07:52:45 PM »

Getting a crash on sector generation with the 3.2.a version:

Spoiler
423691 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
   at org.niatahl.tahlan.utils.IndEvoIntegrations.addDefenses(IndEvoIntegrations.kt:27)
   at org.niatahl.tahlan.world.Rubicon.generate(Rubicon.kt:327)
   at org.niatahl.tahlan.TahlanModPlugin.onNewGame(TahlanModPlugin.kt:87)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.N.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.api.plugins.derelicts.IndEvo_ArtilleryStationPlacer
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 18 more
[close]
« Last Edit: January 20, 2023, 08:06:15 PM by Lordzias »
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Crilltic

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1672 on: January 20, 2023, 07:57:52 PM »

Yeah I'm getting a hard crash as well when a derelict-controlled railgun attempted to fire at me.

Spoiler
2726335 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.campaign.CustomCampaignEntity.readResolve(Unknown Source)
   at com.fs.starfarer.campaign.CustomCampaignEntity.<init>(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.addCustomEntity(Unknown Source)
   at indevo.industries.artillery.projectiles.RailgunShotEntity.spawn(RailgunShotEntity.java:59)
   at indevo.industries.artillery.entities.ArtilleryStationEntityPlugin.fireAtTarget(ArtilleryStationEntityPlugin.java:168)
   at indevo.industries.artillery.entities.ArtilleryStationEntityPlugin.fireAtTargets(ArtilleryStationEntityPlugin.java:103)
   at indevo.industries.artillery.entities.ArtilleryStationEntityPlugin.advance(ArtilleryStationEntityPlugin.java:83)
   at com.fs.starfarer.campaign.CustomCampaignEntity.advance(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
2726521 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [DysonSphere.ogg]
2726521 [Thread-9] INFO  sound.OooO  - Playing music with id [DysonSphere.ogg]
[close]
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Killsode

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AlduinOnIce

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1674 on: January 21, 2023, 12:25:31 AM »

So I've been getting this "IndEvo_ArtilleryStationPlacer" error after 3.2 update. Here's my last log :

Spoiler
1057390 [Thread-3] INFO  com.fs.starfarer.api.impl.campaign.intel.FactionCommissionIntel  - Accepted commission with [Auroran Federation]
1057390 [Thread-3] INFO  exerelin.world.ExerelinNewGameSetup  - Finished sector generation
1058627 [Thread-3] INFO  exerelin.campaign.AllianceManager  - Getting name prefixes of alliance type HIERARCHICAL
1058628 [Thread-3] INFO  exerelin.campaign.intel.AllianceIntel  - Creating Alliance Intel
1058632 [Thread-3] INFO  exerelin.plugins.ExerelinModPlugin  - New game
1058752 [Thread-7] INFO  sound.public  - Cleaning up music with id [miscallenous_main_menu.ogg]
1058862 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [miscallenous_main_menu.ogg]
1058863 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]
1060705 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
   at org.niatahl.tahlan.utils.IndEvoIntegrations.addDefenses(IndEvoIntegrations.kt:27)
   at org.niatahl.tahlan.world.Rubicon.generate(Rubicon.kt:327)
   at org.niatahl.tahlan.TahlanModPlugin.onNewGame(TahlanModPlugin.kt:87)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.N.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.api.plugins.derelicts.IndEvo_ArtilleryStationPlacer
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 18 more
[close]

And here's my enabled mod (*I've only added Unknown Skies after installing this 3.2 update) :


[attachment deleted by admin]
« Last Edit: January 21, 2023, 12:27:56 AM by AlduinOnIce »
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SirHartley

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1675 on: January 21, 2023, 12:34:53 AM »

Anyone crashing on startup please head to the Discord and get the new Tahlan beta update!

https://discord.com/channels/187635036525166592/825068217361760306/1066119563453939723

It's because I removed something without letting Nia know in advance, my bad :/
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Tedger

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1676 on: January 21, 2023, 01:11:52 AM »

So I've been getting this "IndEvo_ArtilleryStationPlacer" error after 3.2 update. Here's my last log :

Spoiler
1057390 [Thread-3] INFO  com.fs.starfarer.api.impl.campaign.intel.FactionCommissionIntel  - Accepted commission with [Auroran Federation]
1057390 [Thread-3] INFO  exerelin.world.ExerelinNewGameSetup  - Finished sector generation
1058627 [Thread-3] INFO  exerelin.campaign.AllianceManager  - Getting name prefixes of alliance type HIERARCHICAL
1058628 [Thread-3] INFO  exerelin.campaign.intel.AllianceIntel  - Creating Alliance Intel
1058632 [Thread-3] INFO  exerelin.plugins.ExerelinModPlugin  - New game
1058752 [Thread-7] INFO  sound.public  - Cleaning up music with id [miscallenous_main_menu.ogg]
1058862 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [miscallenous_main_menu.ogg]
1058863 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]
1060705 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
   at org.niatahl.tahlan.utils.IndEvoIntegrations.addDefenses(IndEvoIntegrations.kt:27)
   at org.niatahl.tahlan.world.Rubicon.generate(Rubicon.kt:327)
   at org.niatahl.tahlan.TahlanModPlugin.onNewGame(TahlanModPlugin.kt:87)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.N.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.api.plugins.derelicts.IndEvo_ArtilleryStationPlacer
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 18 more
[close]

And here's my enabled mod (*I've only added Unknown Skies after installing this 3.2 update) :

Getting the same
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Tedger

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1677 on: January 21, 2023, 01:16:00 AM »

Anyone crashing on startup please head to the Discord and get the new Tahlan beta update!

https://discord.com/channels/187635036525166592/825068217361760306/1066119563453939723

It's because I removed something without letting Nia know in advance, my bad :/

Cant access that disco channel..
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SirHartley

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1678 on: January 21, 2023, 01:32:31 AM »

#mod_updates is a public channel that anyone can access unless banned from the server - just join and manually look for the Tahlan Beta Update in the channel.
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Killsode

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Re: [0.95.1a] Industrial.Evolution 3.2.a - Campaign content expansion
« Reply #1679 on: January 21, 2023, 01:54:54 AM »

#mod_updates is a public channel that anyone can access unless banned from the server - just join and manually look for the Tahlan Beta Update in the channel.

Not everyone wants to deal with the discord.
Any clue about the crash tiger got when being shot at?
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