so, how do repair docks work? I've dropped off 6 ships (3 with 1 dmod, 3 with several) at the docks in maxios then went & smuggled for a while, came back & noticed nothing was repaired, so I parked my fleet into storage, got into an skite, filled it with supplies then parked myself in the astroid belt & threw a bouncy ball at the wall for some 3 months and as far as I can tell none of the ships have been repaired & I havent been charged for having the ships sitting in there (tho I am being charged for having my fleet in storage while I wait -- went from 600k to 500k while waiting). What am I missing here? Does the fact that independants hate my guts make a difference?
Also, while I was waiting a friendly fleet attacked maxios so I went & got my fleet out of storage, loaded up marines, joined them in capturing the station & I took it over then discovered that the repair docks tab in the ship menu was gone & so were all the ships I had sitting in there so I had to load a save I made before I did that
edit: PS, amazing mod. So far & above the quality of the scope of what most mods are capable of doing -- not just for this game but mods for games in general. In fact, as far as I can tell, a lot of the stuff added in this mod is grander in coding ambition than the base games itself
Okay, so, the docks have their own storage area, right? If you put everything in there, and it did not repair it on month end, there is 3 options -
1) You are hostile to the faction that owns the planet, in which case they refuse to repair your ships (unless they are pirates, who don't care), but you can still take them out to avoid "hardlocking" them.
2) You are not hostile, on an old version, and put in ships with only a special kind of (pre-specified) D-Mods that the docks can't repair due to a code issue.
3) something broke horribly.
I took it over then discovered that the repair docks tab in the ship menu was gone & so were all the ships I had sitting in there so I had to load a save I made before I did that
That's definitely a bug. First off, it should not have vanished on takeover, and the contents of that storage should have been moved to your colony storage tab if it had - I specifically made a fail safe to avoid ever purging a ship in there.
Also, I wonder why it billed you for the storage, it shouldn't - will look into that.
Thank you for the report and the kind words!