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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.6.2a] Uomoz's Sector: Journey 1.3 [upd.17\05] *New video in the OP!*  (Read 1714077 times)

cp252

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #150 on: April 18, 2012, 04:25:11 PM »

So tell me more about the Scourge.

Oooh, yes expand the universe that'll be fun
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arcibalde

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #151 on: April 19, 2012, 12:28:39 PM »

HA-HA   Upgradecap you old fox you aint fool anyone! We know that new enemy of scourge is ancient race -----> TimCORP!!! Yeah!!! That's why you didn't post stuff to TimCORP tread and you let it sink on second page... I'm reading you as book.  8)  You are planning something HUGE with Uomoz and now i know what  8)
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SwipertheFox

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #152 on: April 19, 2012, 12:33:31 PM »

WHAT!!!  :o  IS that true!!!  New people to kill *cough * discover.  Maybe  :-\
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Upgradecap

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #153 on: April 19, 2012, 12:36:40 PM »

HA-HA   Upgradecap you old fox you aint fool anyone! We know that new enemy of scourge is ancient race -----> TimCORP!!! Yeah!!! That's why you didn't post stuff to TimCORP tread and you let it sink on second page... I'm reading you as book.  8)  You are planning something HUGE with Uomoz and now i know what  8)

Damn, you got me.
 
Who told you? Someone in high Command? Anyways, you are too late to stop me now. The forces that be (TimCORP) is too powerful now for anyone to stop. not even you 8) MUHAHAHAHAHAHAHA >:D
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SwipertheFox

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #154 on: April 19, 2012, 12:41:23 PM »

HA-HA   Upgradecap you old fox you aint fool anyone! We know that new enemy of scourge is ancient race -----> TimCORP!!! Yeah!!! That's why you didn't post stuff to TimCORP tread and you let it sink on second page... I'm reading you as book.  8)  You are planning something HUGE with Uomoz and now i know what  8)

Damn, you got me.
 
Who told you? Someone in high Command? Anyways, you are too late to stop me now. The forces that be (TimCORP) is too powerful now for anyone to stop. not even you 8) MUHAHAHAHAHAHAHA >:D

Here in the command offices of the IDF " Evil is the second greatest threat to the universe.  Those ponies are the first.  Watch those damn ponies!!!  LOL....   ;)
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Sarkovar

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #155 on: April 19, 2012, 01:44:57 PM »

SUPAH EDITO MODA GO: Problem solved :P
« Last Edit: April 19, 2012, 05:15:19 PM by Sarkovar »
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The Interstellar Federation: Laser free since '83. (except for the Jardain)

arcibalde

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #156 on: April 19, 2012, 01:52:49 PM »

Its in here, i think    :   [graphics/scourge/ships/spreader.PNG]

Go into mod dir and then in graphic/scourge/ships and then find spreader.PNG   and check if "PNG" is written in CAPS. If it's not you change it to PNG from png.

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Sarkovar

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #157 on: April 19, 2012, 01:59:19 PM »

It was the opposite. I changed it from PNG to png and it worked. But I would have never thought to look without your suggestion so thanks a bunch. ;)
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The Interstellar Federation: Laser free since '83. (except for the Jardain)

arcibalde

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #158 on: April 19, 2012, 02:11:58 PM »

 ;D
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keptin

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #159 on: April 21, 2012, 10:49:28 AM »

I love the introduction of the Scourge! Makes me want to make some anti-scourge ships to fight the infestation.
« Last Edit: April 21, 2012, 11:01:00 AM by keptin »
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Uomoz

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #160 on: April 21, 2012, 11:36:48 AM »

Their are quite gamebreaker in UC 11, fixed in UC 12 (that adds 2 factions :D).
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arcibalde

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #161 on: April 21, 2012, 11:59:12 AM »

Their are quite gamebreaker in UC 11, fixed in UC 12 (that adds 2 factions :D).

A-HA!!! So it's TimCORP and some one else. WHO?!  Oh, wait, Upgradecap have 2 fractions in his mod  :-\. Meh i thought that i was on something here...
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Radiack

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #162 on: April 21, 2012, 01:46:14 PM »

They *** all of Hegemony's, TT's, Lotus, Junk Pirates, IF fleets
I cant even beat them with vandala's quick start mod lol

Now i regret suggesting that enforcer.
« Last Edit: April 21, 2012, 01:48:57 PM by Radiack »
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Vandala

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #163 on: April 21, 2012, 01:51:54 PM »

They *** all of Hegemony's, TT's, Lotus, Junk Pirates, IF fleets
I cant even beat them with vandala's quick start mod lol

Now i regret suggesting that enforcer.

My mod works with other mods?!

That's news to me or did you manually edited them to combine them?

Radiack

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Re: Uomoz's Corvus 11: Incursions (Factions Collection)
« Reply #164 on: April 21, 2012, 01:56:09 PM »

They *** all of Hegemony's, TT's, Lotus, Junk Pirates, IF fleets
I cant even beat them with vandala's quick start mod lol

Now i regret suggesting that enforcer.

My mod works with other mods?!

That's news to me or did you manually edited them to combine them?

They work, you can even use all 3 types of tech at the same time.
I guess i am going to try that against the scourge
« Last Edit: April 21, 2012, 02:00:52 PM by Radiack »
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