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Author Topic: How can i farm blueprints with mods?  (Read 2683 times)

KCR

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How can i farm blueprints with mods?
« on: February 13, 2020, 12:05:23 AM »

The subject is pretty much what i'm looking for. So, i installed a bunch of mods, including Nex, Vayra's Sector, Better Colonies and some faction mods. I don't which mod is responsible for it, but after installing all this stuff, farming blueprints from raiding becomes waaaaay to boring. Because, after the first raid on a planet, the blueprint facility closes and all i can is just invade and move to another planet. So, maybe someone know, what mod is responsible for it, and how can i effectively acquire blueprints from factions? Thanks in advance!
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Histidine

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Re: How can i farm blueprints with mods?
« Reply #1 on: February 13, 2020, 03:53:06 AM »

The blueprint raid cooldown is from Nexerelin. You can change or remove it by modifying the value of nex_raidBPCooldown in Nexerelin/data/config/settings.json, although any existing in-force cooldowns will remain.
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KCR

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Re: How can i farm blueprints with mods?
« Reply #2 on: February 13, 2020, 05:31:09 AM »

Oh, thanks a lot for this tip! Will surely try and adjust the value for more comfort! Still wondering if there are any other method of acquiring blueprints, when you have cooldowns.
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Plantissue

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Re: How can i farm blueprints with mods?
« Reply #3 on: February 13, 2020, 05:41:15 AM »

Do the mod forums not have an area for asking these kind of questions?
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