Visually the ships struck me as heavy, structurally unsound, but armored in the derelict contingent sense. Like, you pound some missiles into rock but there was no ship systems *behind* the rock so the ship's fine. Weapon loadouts supported that feeling - there's a real low tech "more mounts than anyone knows what to do with" vibe going on.
Cue my surprise when the cruisers/destroyers start pulling hit and runs on my fleet. Nevermind the SO cruisers tokyo drifting all over the place - those things are a menace!
Once I adjusted to the surprise it makes the early pirate fights visually and mechanically more interesting. Add in some Epattcud ships and Exodus Initiative weapons and early fights are, uh, fun.