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Author Topic: Logistics fleet  (Read 482 times)

Morbo513

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Logistics fleet
« on: January 27, 2020, 04:03:40 PM »

When commissioned with a faction or in ownership of a market, the player is able to request a logistics fleet. The logistics fleet can deliver fuel, supplies, volatiles, trasnplutonics, heavy machinery and metals.
The player can specify for them to
1: Deliver directly to the player fleet
2: Deliver to a specific location and wait
3: Deliver to a specific location and drop-off  in cargo pods

The nearest market that can fulfill the request (based on market conditions) is selected automatically. The cost is determined by the conditions of that market, multiplied by distance to travel and the size of the fleet required to make the delivery (incl. the cost of their own provisions).

Once the player meets the logistics fleet, they can then load it up with any cargo, to be returned to the market (or abandoned station) of their choosing (requires storage/ownership).

If the player selects option 3, this incurs additional cost (stable orbit), and the player has 2 weeks to retrieve the cargo before it floats into the void.

Of course, the logistics fleet may be threatened - the player can pay to add a heavier escort/better ships than default (based on known blueprints/commission faction)

This allows the player to continue exploring fringe systems without necessarily having to return to the core themselves, while conferring additonal benefits to faction commissions or player-own-faction.
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