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Author Topic: Marines-exploration use  (Read 1033 times)

ogredpowell

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Marines-exploration use
« on: January 13, 2020, 06:48:57 AM »


Marines work well in the core, two ideas for using them more in exploration. The abandoned sector should be a dangerous place, and your crew are in danger when exploring barbaric decivilized words or AI defended stations.

1) decivilized worlds/ruins: marines could be required to secure area before investigating ruins, OR having them present improved the yield (your salvagers aren’t scared off the barbarians attacking)

2) research stations/mining stations: just like derelict probes have AI defense ships, stations would  logically would have security drones/droids internally. Maybe marines could be used to give another option: if marines present, can have a ‘raid’ mechanic were they clear out the station so your crew can investigate for tech/equipment/etc. if no marines, then you’d have to externally destroy the station and salvage- still get supplies/metal/fuel, but that AI core or nanoforge would be destroyed
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Hansag

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Re: Marines-exploration use
« Reply #1 on: July 10, 2020, 01:22:01 AM »

Sounds interesting. Kind of like commandos in Crying Sun, making sure your officer is safe when exploring.

Scaling depending on the danger (making you lose crew, equipment and loot), maybe having 10 Marines as a baseline for most exploration, but otherwise getting prompted to launch a raid against whatever.

"Your redshirts have stumbled upon a well defended derelict installation amongst the ruins"
- Launch Raid
- Leave for now
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gameslayer404

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Re: Marines-exploration use
« Reply #2 on: July 10, 2020, 02:10:23 AM »

Actually sounds like that would be a pretty good use. Marines at the moment have literally no use besides that late game stuff.
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Daynen

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Re: Marines-exploration use
« Reply #3 on: July 11, 2020, 04:21:48 PM »

In retrospect I'm kind of surprised marines AREN'T used in exploration.  Find vast ruins?  You have no clue what's in there and that includes dangers.  Send in the marines!
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Kat Tsun

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Re: Marines-exploration use
« Reply #4 on: July 15, 2020, 09:41:53 PM »

This has been implemented in Varya's Sector I think?

Marines are necessary both for exploring and recovering certain wrecks and handling the redacteds on them.

You can also just blow up the ships but obviously you won't be able to recover/salvage it then.
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Xobra

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Re: Marines-exploration use
« Reply #5 on: July 16, 2020, 04:06:25 AM »

This has been implemented in Varya's Sector I think?

Marines are necessary both for exploring and recovering certain wrecks and handling the redacteds on them.

You can also just blow up the ships but obviously you won't be able to recover/salvage it then.


That's only for one, or very few events. Which you also may never encounters sometimes.
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SafariJohn

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Re: Marines-exploration use
« Reply #6 on: July 16, 2020, 01:22:34 PM »

On Twitter some time ago, Alex mentioned exploration events that will use marines.
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