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Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

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Author Topic: Random Fighter-Based Battle  (Read 5584 times)

CrashToDesktop

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Re: Random Fighter-Based Battle
« Reply #15 on: March 18, 2012, 07:44:50 AM »

Have you checked latest version?
Hmmmm, didn't see that.
But it says you edited that this morning. Seems like you just did that to get my attention. :-\
Never-the-less, I'm gonna try it out. ;D

EDIT:
IT just has way too many carriers and other assualt ships.  I really want a battle where you have to preserver your flagship, one of the only carriers on your side, and think about your next move, not just tossing all your ships at the enemy.
« Last Edit: March 18, 2012, 08:38:48 AM by TheSoldier »
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Goblin_Jim

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Re: Random Fighter-Based Battle
« Reply #16 on: March 19, 2012, 02:21:54 PM »

Hey mate, if you are able to make it working, could you please post the mod here?
I would love to play fighters-vs-fighters battles as well.
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CrashToDesktop

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Re: Random Fighter-Based Battle
« Reply #17 on: March 19, 2012, 06:52:42 PM »

Hey mate, if you are able to make it working, could you please post the mod here?
I would love to play fighters-vs-fighters battles as well.
Yea, I got it working.  Here's the link:
http://www.mediafire.com/?ang2cy4oorsyec9
Have fun. ;D
The only glitch is that the enemy doesn't want to send out any ships.  Can't seem to solve it, help would be nice.
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I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
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