Well, today I found some time to dig in src files. I hope the author will not be angry that I tried to port his mod to the [0.95a] version.
Here is a link to the ported version of this mod
https://github.com/GaryVary/The-Galaxy-Tigers/releases/download/1.0.0/Galaxy.Tigers.Faction.7z.
GTModPlugin.java class was updated with the actual skills.
Faction files was updated with the actual skills.
Galaxy tigers automated ships now require Automated Ships skill, I'll try to find or implement alternative hullmod later, for now you can download this mod
https://fractalsoftworks.com/forum/index.php?topic=20203.0 and adjust max deployment value for automated ships.
I have hardly tested this port, if someone will find errors, try to post exception text and (if possible) reproduction steps. I will try to fix them, but I will not promise anything because this is my first experience with modding.
Now I will try to find/implement a hullmod that will not require this skill.