I have counted and adjusted the amount of constellations with relevance to the size and overall sector width, in accordance to what the PC could handle. ALways used the default but now adjusting it to one I'd like
Spoiler
{
"plugins":{
"newGameSectorProcGen":"data.campaign.procgen.SectorProcGenMod",
},
#Change the number below to increase or decrease the size of the Sector
#"sectorWidth":164000,
#"sectorHeight":104000,
#"sectorConstellationSize":100,
#"sectorConstellationCellSize":10,
"sectorWidth":174000,
"sectorHeight":134000,
"AdjustedSectorConstellationCount":250,
"AdjustedSectorConstellationSize":1000,
"AdjustedSectorConstellationCellSize":7,
"sectorConstellationRemnantMin":20,
"sectorConstellationRemnantMax":60,
"sectorConstellationRemnantSkipProb":0,
# zero means - they wont spawn
"sectorRemnantPresenceLow":1,
"sectorRemnantPresenceMed":1,
"sectorConstellationRuinsMin":20,
"sectorConstellationRuinsMax":60,
"sectorDerelictMotherships":8,
"sectorDerelictCryosleepers":90,
# this field controls the amount of Coronal Taps, default = 2
"sectorCoronalTaps":90,
# this fields control the amount of Gates outside of Core Worlds, default is 15 and 20
"minNonCoreGatesInSectorMod":30,
"maxNonCoreGatesInSectorMod":70,
# this fields control the amount of XIV Legion-class ships you can encounter outside of the Core Worlds, default is 2, 3, 1, 2
"XIV_LEGION_NON_SALVAGEBLE_MIN":0,
"XIV_LEGION_NON_SALVAGEBLE_MAX":0,
"XIV_LEGION_SALVAGEBLE_MIN":5,
"XIV_LEGION_SALVAGEBLE_MAX":20,
#Random number of arcs apply to map
#Vanilla value 20
"AdjustedSectorRndArcs":20,
#Generate hyperstorms options.
#"true" for generating hyperstorms, "false" to not generate hyperstorms.
"AdjustedSectorHS":true,
#Accessibility will be base - 1 at that many light-years from center of mass
#"accessibilityDistFromCOM":50,
#"accessibilitySameFactionBonus":0.50,
"accessibilityDistFromCOM":100,
"accessibilitySameFactionBonus":1.0,
#If SAD is enabled, you can change the amount of SAD-themed constellations
#"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":4,
#"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":6,
"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":15,
"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":45,
#If DME is enabled, as well as random generated blade breaker systems, you can change the amount of said BB-themed constellations.
#"BladeBreakerThemed_ConstellationMin_AS":3,
#"BladeBreakerThemed_ConstellationMax_AS":5,
#"BladeBreakerThemed_ConstellationSkipProb_AS":0.75,
"BladeBreakerThemed_ConstellationMin_AS":15,
"BladeBreakerThemed_ConstellationMax_AS":45,
"BladeBreakerThemed_ConstellationSkipProb_AS":0,
}