Spoiler
{
"plugins":{
"newGameSectorProcGen":"data.scripts.SectorProcGenMod",
"newGameCreationEntryPoint":"data.scripts.world.SectorGenMod",
},
#Change the number below to increase or decrease the size of the Sector
#"sectorWidth":164000,
#"sectorHeight":104000,
#"sectorConstellationSize":100,
#"sectorConstellationCellSize":10,
"sectorWidth":184000,
"sectorHeight":124000,
"AdjustedSectorConstellationCount":120,
"AdjustedSectorConstellationSize":1000,
"AdjustedSectorConstellationCellSize":10,
"sectorConstellationRemnantMin":25,
"sectorConstellationRemnantMax":40,
"sectorConstellationRemnantSkipProb":0,
"sectorConstellationRuinsMin":18,
"sectorConstellationRuinsMax":30,
"sectorDerelictMotherships":8,
"sectorDerelictCryosleepers":18,
#Random number of arcs apply to map
#Vanilla value 20
"AdjustedSectorRndArcs":20,
#Generate hyperstorms options.
#"true" for generating hyperstorms, "false" to not generate hyperstorms.
"AdjustedSectorHS":true,
#Accessibility will be base - 1 at that many light-years from center of mass
#"accessibilityDistFromCOM":50,
#"accessibilitySameFactionBonus":0.50,
"accessibilityDistFromCOM":100,
"accessibilitySameFactionBonus":0.75,
#If SAD is enabled, you can change the amount of SAD-themed constellations
#"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":4,
#"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":6,
"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":4,
"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":6,
#If DME is enabled, as well as random generated blade breaker systems, you can change the amount of said BB-themed constellations.
#"BladeBreakerThemed_ConstellationMin_AS":3,
#"BladeBreakerThemed_ConstellationMax_AS":5,
#"BladeBreakerThemed_ConstellationSkipProb_AS":0.75,
"BladeBreakerThemed_ConstellationMin_AS":5,
"BladeBreakerThemed_ConstellationMax_AS":10,
"BladeBreakerThemed_ConstellationSkipProb_AS":0.25,
}