Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Ok, i slightly messed up while compiling sectorprocgen file.I've updated main post, now it should be okay.
Quote from: Nerzhull_AI on November 26, 2019, 12:30:08 PMOk, i slightly messed up while compiling sectorprocgen file.I've updated main post, now it should be okay.Thanks!It's better now. Would be 100% great if you could increase the effect of this change more (like, for this exmaple, to extend the grid by about 2 more cells: https://imgur.com/a/ZyVCGAc ), but if that's not possible, I could live with this.
Hey the map problem is still happening for me, there are constellations that still are outside of the map,how can i fix this?https://imgur.com/a/sEyJLES image of the bug i am getting.
Is there a way to prevent systems spawning very very close to the edge of the map? Not a significant issue, I figured it was just down to generation rng.Edit: Looking through the rest of the thread, I appear to have a similar issue to the others with some planets spawning just outside map borders, I'll just wait for the next update.
Just started some new saves after updating. First off, I reduced the sector height and width by about 40%, just personal preference. I can paste the rest of my settings if needed.This is the hyperspace map with all Adjusted Sector assets.https://imgur.com/xx8f1TfAnd here is the hyperspace map with Adjusted Sector, but I used Grand Sector's fix, replaced hyperspace_map.png with anon-hyperspace.pnghttps://imgur.com/MPzsItGIt is two different saves, so planet generation is different, I forgot to use the same generation ID.
"sectorWidth":180000, "sectorHeight":160000, "AdjustedSectorConstellationCount":200,
It seems using these settings created a sector with no remnants.Code "sectorWidth":180000, "sectorHeight":160000, "AdjustedSectorConstellationCount":200,Nothing else was changed. Sector size with that is about where I'd like it, now I just need remnants back in. What settings would be recommended?
"sectorConstellationRemnantMin":40,"sectorConstellationRemnantMax":70,"sectorConstellationRuinsMin":25,"sectorConstellationRuinsMax":40,"sectorDerelictMotherships":16,"sectorDerelictCryosleepers":36,