Aww
my favourite ship KoCdyssey got removed from the KoC market.
I assume the BP's still obtainable from historian right?
It's still a rare_bp so you might get lucky on your travels...
Could you please make it compatible with "VERSION CHECKER"? And possibly the ability to automatically download mod updates with "TriOS" for example (I don't know how this would be done because I have no clue about modding).
I don't use these myself and I'm pretty much a minimum effort kinda guy so I currently have no intentions to do so, sorry.
your mod will not let the game load
306615 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Failed to generate vanilla star systems
java.lang.RuntimeException: Failed to generate vanilla star systems
at exerelin.world.VanillaSystemsGenerator.generateSystemsJanino(VanillaSystemsGenerator.java:47)
at exerelin.world.VanillaSystemsGenerator.generate(VanillaSystemsGenerator.java:65)
at exerelin.world.ExerelinNewGameSetup.generateStarSystems(ExerelinNewGameSetup.java:320)
at exerelin.world.ExerelinNewGameSetup.generate(ExerelinNewGameSetup.java:432)
That looks more like an issue with Nexerlin,
drop them a message. Have you tried disabling Nex and starting a new game?
Hey apparently I just noticed that there's weapon name overlap between this mod's X-Pulse Laser (small weapon) and Amazigh Ship Foundry's X Pulse Laser (medium weapon) with the only difference between names being that the KoC X-Pulse Laser has a hyphen
While it's kinda funny it might be confusing to people with both mods so I'd suggest renaming the XPL to something else
Not sure where to go with this, do I lean in to it and add some lore hooks (for both of us) or just let it be.
Looking at the files for the expulsion data on the Coach Cannon/Mark10 projectile and playing with it ingame I am noticing there seems to be a heavy increase in its damage due to it being a burst rather than a a standard kinetic projectile. It seems to strip armor extremely fast due to this along with much higher damage than its card suggests.
Just did a quick check on this vs an Atlas. Deals ~1400 vs shields (1.0 eff) which is slightly below the 1600 expected (technically it's a flak weapon). 1400 /1.6 = 875dps vs shields which is about right.
Vs Armour, I just put several salvo into an Atlas (250 armour) at near point blank and it's about 75. I'll have to check the maths later but it feels right but there may be something in there with burst mechanics (is damage reduced instantly or is there a micro delay?) (50 damage vs 250 armour) x 8