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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

Author Topic: [0.97a] Mnemonic Utils v0.4.0  (Read 6005 times)

DesperatePeter

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[0.97a] Mnemonic Utils v0.4.0
« on: March 14, 2024, 10:47:39 AM »

Mnemonic Utils

Click the image to download

Requires LazyLib, MagicLib and LunaLib


"Sensor Officer, is that sensor blip in the distance valuable salvage, or the cargo pods containing metal we dumped earlier?"
"Sorry Captain, without mnemonic sensors installed, there is absolutely no way to tell these two options apart!"
  - Captain's Log, May 3rd, 217th Cycle

A mod containing exploration-themed QoL improvements. Please check the readme for details!
  • Gate Markers
  • Mnemonic Sensors
  • Trash Disposal
  • System Grid Removal
  • Garage for Rent
  • A few small features
  • Can be added to and removed from ongoing campaigns. If removal doesn't work, disable all features via LunaSettings, save the game and then remove the mod.
  • Fully customizable via LunaSettings

Note: This mod was originally called MnemonicSensors and only contained that feature.
Disclaimer: The image used for Garage for Rent was generated using Craiyon (craiyon.com)

Credits
  • Many thanks to Genir for suggesting and providing sample implementation for system grid removal!
  • Many thanks to Tesser for contributing much prettier icons!
  • Many thanks to Mythic for sponsoring the Garage for Rent feature
[close]
« Last Edit: November 21, 2024, 02:33:32 AM by DesperatePeter »
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DesperatePeter

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Re: [0.97a] Mnemonic Utils v0.3.0
« Reply #1 on: March 14, 2024, 10:57:41 AM »

RESERVED FOR POTENTIAL FUTURE USE

Shogouki

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Re: [0.97a] Mnemonic Utils v0.3.0
« Reply #2 on: March 14, 2024, 04:17:20 PM »

Oh!  I've always wanted to be able to know which blips were my garbage versus stuff I had yet to check.  Thanks!
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Jang

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Re: [0.97a] Mnemonic Utils v0.3.0
« Reply #3 on: June 11, 2024, 09:27:58 PM »

I loved Mnemonic Sensors in v0.95a. Thank you for the update!
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Shinr

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Re: [0.97a] Mnemonic Utils v0.4.0
« Reply #4 on: November 21, 2024, 04:43:59 AM »

If it weren't for DesperatePeter's sig, I would've missed this.

This really should be on the mod list.
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DesperatePeter

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Re: [0.97a] Mnemonic Utils v0.4.0
« Reply #5 on: November 21, 2024, 10:37:50 AM »

If it weren't for DesperatePeter's sig, I would've missed this.

This really should be on the mod list.
Thanks! :)
That's a good point actually, I totally forgot about that. I just sent a message to SirHartley, so hopefully it will be on the mod index soon-ish :)

SeizureSalad

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Re: [0.97a] Mnemonic Utils v0.4.0
« Reply #6 on: December 27, 2024, 01:50:29 AM »

I discovered it on the index! Very cool mod.
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