Sir, I have a problem.
Will this mod work unusually if inactive gate's name is not "Inactive Gate" in other localization?
There are a few things that could cause it to not work properly. The mod checks for the presence of either 'nexerelin' or 'skipStory' in the mod manager before doing anything, so if those mods have a different id in your localization, that would cause the mod to do nothing. Another issue is the method used to scan the gates, if it cannot find 'Inactive' in the name of gates, it will scan every gate it finds.
The source code is included with the download in the jars folder as a src.7z file if you would like to compile it yourself. Alternatively, I could help with that if you provide me with the characters used for 'Inactive' in the localization, and the mod ID from translated versions of Nexerelin and Skip Story