Loving this! The fighters, the PD laser... really brings me back. I also *love* the earthling cruiser's missile, it's just perfect. Funny how the gameplay already feels SC2-ish - found myself shooting those missiles w/ the plasma cannon, and kiting the Dreadnought when the roles were changed.
You have to add a planet, though
Good call on disabling retreat, I'm pretty sure I actually have a todo item for this somewhere. Part of this is the highly-non-standard loadouts are confusing the AI - it likely thinks both are civilian ships based on the weapon strength compared to hull size. I'll take a look.
About ship designations - any reason you're leaving those blank? (I think that's the reason for your
other suggestion thread). Why not just put in "Dreadnought", "Cruiser", etc? The game uses just the designation in a few places, so it really ought to be filled in.