Where is Asteroid Processing? I have a siphon station and asteroid belts in the system, and a barren planet to terraform, but Asteroid Processing just... doesn't appear to exist. It doesn't even show up when searching industries in the console, or when looking at the industries.csv file in the mod directory.
Am I crazy? Blind?
It's a "reskin" of Ismara's Sling so it won't show up in the console.
It can only be built on stations, and you need to have Ismara's Sling enabled in the settings file (it's enabled by default). If you still can't build it on your stations, please post a screenshot of the station in question and the settings file and I will take a look.
Given that the feature would not work for the plasma dynamo, and that it could cause incompatibilities with other mods, I think it's best not to make changes to allow disabling special items on stations, especially since the player can simply not install them if they don't want to.
That makes sense; it’s tough to handle inconsistencies that are hard-baked into the game. Still, what you’ve accomplished with this mod is very impressive, and I don’t understand why station market construction/reclamation isn’t part of the base game. It seems like a natural extension given abandoned mining stations are sitting around all over the sector and our colonies can already build orbital star fortresses. From a gameplay perspective it’s an excellent means of making systems with only one or two planets more viable for colonization.
Like, if the damn pirates can build hidden station markets to harass us whenever they want will we sure as heck should be able to build our own.
Edit: Having the option remove the 'no atmosphere' condition alone might work. I have no issues with using plasma dynamos on siphon stations, as they're extensions of the gas giant they orbit. Mantle bores on the other hand are intended to drill deep into planets and seem out of place on mining stations.
Yeah, I'm surprised station construction/colonization hasn't been added to vanilla in some form. Maybe it will be in the future.
I don't intend to make changes to disable just the "no atmosphere" special items on stations. It would be a non-default option and I don't think it would improve the gameplay much because players who don't want to use those items on stations can simply not do so.