Boggled your mods are so good and fulfill such a desired niche in my first game, I made an account just to acquire and praise them. Thank you.
Is there basic documentation for the effect of the siphon or mining station? The comprehensive 'manual' available for your Terraforming mod is great but there's nothing of the sort for the Station Construction
I thought about whether people would be able to figure out which planet they have to travel to. I think Starsector players are probably much older and much more knowledgeable than you assume. Even if a player isn't aware of Greek mythology, the name of the system they have to travel to should be an enormous clue and they will likely find the right planet by accident just flying around in that system.
Also, the target planet can be found by asking on Discord or looking at the code in the mod files. I didn't make any attempt to obfuscate the name of the planet there.
Lastly, the player can simply disable the quest using the settings file if they want no part of my riddle!
If I do get a large volume of players complaining that they couldn't figure out the quest despite the above, at that time I will revisit how to make it easier.
Boggled your mods are so good and fulfill such a desired niche in my first game, I made an account just to acquire and praise them. Thank you.
Is there basic documentation for the effect of the siphon or mining station? The comprehensive 'manual' available for your Terraforming mod is great but there's nothing of the sort for the Station Construction
Thank you! I'm glad you're enjoying my mods!
I didn't create a comprehensive manual for this mod because I assumed nobody would bother reading it. I guess I was wrong about that! I will add more information for this mod once I finish implementing all the planned features.
In short, mining and siphon stations are full station markets just like the ones present in the vanilla Sector (like Port Tse Franchise Station and Thulian Raider Base). Mining stations have ore and rare ore resources for the mining industry, and siphon stations have volatiles resources equivalent to their host gas giant for the mining industry. The in-game tooltips should be pretty self explanatory about where they can be built - mining stations can be built in asteroid fields and belts, and each gas giant can host a single siphon station. Let me know if you have any specific questions I didn't answer. Thank you!