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Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

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Author Topic: [0.95.1a] Mayasuran Navy 8.3.8 RC3  (Read 476515 times)

ThisIsJustAFormality

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Re: [0.95.1a] Mayasuran Navy 8.3.8 RC3
« Reply #570 on: November 28, 2022, 01:44:50 AM »

I just want to check, because these numbers seem off. Are the built in Heavy Ion Lances on the Scaramouche/(M) meant to have 15,000 damage? The codex listing for the weapon lists a (still high but more reasonable) 1,800 damage. I've double checked that I'm on the latest 8.3.8 RC3 release as well. Wondering if it's a bug or a feature. Those things evaporate anything they get in range in to the point where I don't want to use the ship, sadly.
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Knight Chase

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Re: [0.95.1a] Mayasuran Navy 8.3.8 RC3
« Reply #571 on: November 28, 2022, 12:25:17 PM »

I just want to check, because these numbers seem off. Are the built in Heavy Ion Lances on the Scaramouche/(M) meant to have 15,000 damage? The codex listing for the weapon lists a (still high but more reasonable) 1,800 damage. I've double checked that I'm on the latest 8.3.8 RC3 release as well. Wondering if it's a bug or a feature. Those things evaporate anything they get in range in to the point where I don't want to use the ship, sadly.
Oh woops, there's an extra 0 at the end let me push a patch.
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