Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

Pages: 1 2 [3]

Author Topic: [0.9.5a] Coherent Watermelon's Ship Pack (CWSP) | 1.2  (Read 56270 times)

envenger

  • Ensign
  • *
  • Posts: 28
    • View Profile
    • Email
Re: [0.9.5] Coherent Watermelon's Ship Pack (CWSP)
« Reply #30 on: June 03, 2021, 04:48:15 AM »

update time

-----1.2-----

SWITCHED OVER TO GITHUB PRAISE BE

-added several new ships
   - Alsophis Fighter
   - Hunter-class Anti-Phase Frigate
   - Illuminant-class Supercruiser (planned to be a bounty, currently just a very high end cruiser)
   - Elapid Gunship/Heavy CAS
-added built ins for all related vessels
-added them to the spawning and mission
-changed the sprite for the Aristaeus! LET'S GOOOO
-changed the Phantasm's name to Eryx, increased OP cost by 1 due to strength relative to broadsword
-did minor rebalances to certain things, notably some fighters
-changed some descriptions slightly to read off better
-added descriptions to fighter weapons

and a lot more i didn't document. what a shame.

I have been waiting for this update for some time.
I had heard that this mod had anti-phase ships but never got to use them.
Logged

Kit_Angelica

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.9.5] Coherent Watermelon's Ship Pack (CWSP)
« Reply #31 on: July 14, 2021, 05:30:10 AM »

Phase ships are cringe, thus anti phase ships are anti cringe.    ;)
Logged
Pages: 1 2 [3]