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Author Topic: A little problem with heavy industries.  (Read 1081 times)

Supplius Maximus

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A little problem with heavy industries.
« on: October 07, 2019, 02:04:48 PM »

I have an issue with a bug regarding my heavy industries. Basically, while I was wandering around the sector, I got the blueprint of the Hiideran Descendants ship Goliath, thanks to the Vesperon Combine. When I commanded my colonies to build me one, at the end of the month, instead of giving me the ship, even though I had more than enough industrial capability to do so, I received an absurd amount of crew, supplies and fuel, which resulted in a very large, 3.5 million credit expense, despite the ship only being worth about 300000 credits to build. This happened for five or six consecutive months, after which I relented and just stopped trying. I thought this was a bug related to the ship specifically, so I didn't think too much of it.

Now, since I basically finished my current game (Killed Hegemony and the Luddic Church. Persean League and Sindrian Diktat are only left with a few worthless planets and no other faction can even come close to match me) I decided to throw balance out of the window and console commanded me the blueprints of the Zeus, Ares and Nike capital ships from the Ship/Weapon Pack mod. But when I tried to produce them, the same thing happened. I spent far more money than I should have, the ships didn't get built and I only got gargantuan amounts of crew, supplies and fuel. Once again, this happened for multiple consecutive months. So my question is, does anybody have any idea on what might be the reason for this and how to fix it? Any answer would be greatly appreciated.
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