Just letting you guys know, this mod is technically 0.96 compatible, with some simple steps required.
Step 1: download the mod as usual
Step 2: go into Fractal Softworks\Starsector\mods\Kingdom of Terra and open mod_info.json
Step 3: change line 7 (the gameVersion line)'s version to "gameVersion":"0.96a-RC8", (exact RC number is irrelevant)
Step 4: launch the game as usual
Step 5: enjoy smashing things with terran bricks and robotic megafauna
This method should work for any mod that doesn't use libraries, since those mods tend to be more sensitive to Alex changing the source code. Of course, I'd really appreciate it if Sinosauropterx would make a proper 0.96 update to this mod, complete with a new ship or two since I think this mod lacks in ship variety (4 fighters/6 frigates/5 destroyers/4 cruisers/3 capitals, excluding non-combat ships and ships not obtainable from markets like the phase mammoth and ouroboros dreadnought) and we all could use something new since it's been two and a half years since the last new ship. I'd even be willing to contribute to get some spriting practice in while also giving myself and other KoT enjoyers new toys to play with.
Anyways I'm not sure if it's just good luck, but the flushpipe crashing bug seems to be fixed. I think that was just a 0.95.1 thing.