Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)
NGCAddCharacterPoints 1AddTextSmall "Gained 1 additional skill point" goodSetTextHighlights "1 additional skill point"
AddTextSmall "Acquired Automated Ships skill" goodSetTextHighlights "Automated Ships"NGCSetSkill automated_ships 1
I have a question for the mod : do it start the game in easy mod or normal mod ? Because each time I try to launch a game, it skip the difficulty setting and go directly to the tutorial/skip tutorial choice.
Quote from: Dykarius on April 17, 2024, 05:33:13 AMI have a question for the mod : do it start the game in easy mod or normal mod ? Because each time I try to launch a game, it skip the difficulty setting and go directly to the tutorial/skip tutorial choice.Normal Difficulty.And you can figure out how to add/unlock hullmods let me know, I've been having a play with my KoC and can't get it to work...
Hello,I like your mod, I was looking for something custom to start my game without having to use the big smoky factory that is Nexerelin. As "Not_a_cat" mentioned, it could make it better if you made preset yourself with some kind of "lore" (pirate, merchant etc) + the custom way.I have a question for the mod : do it start the game in easy mod or normal mod ? Because each time I try to launch a game, it skip the difficulty setting and go directly to the tutorial/skip tutorial choice.Thx
such as merchant / pirate / rouge general